r/SteamFrame • • 16h ago

Discussion Don’t charge your Frame right after playing it

231 Upvotes

UPDATE: the report , all logs and analysis scripts are too long to be included.
-----------------
Long story short, I found out that the PMIC only allows battery packs being charged when battery temperature drops below 42.5. But Frame’s firmware is allowing charging when plugged in . So when you plug your Frame right after playing it, means the battery temperature can be above 50 degrees, then this is what gonna happen:
the Frame wants to be charged, pulling 1A from the charger to power the system and to charge the battery. PMIC found the battery temperature is too high to safely charge it, immediately cut the charging power, the current drops from 1A to 0A. Which means, you were expecting the battery to be saved from ~5% by the charger, but once you got the charger on, 9s after, it cuts off charging for 2s, it’s like 1A for 9s, then 0A for 2s, then repeat. But every that 2s your Frame has a chance of sudden death (by death I mean unexpected shutdown at low power and being flagged as SPML in system logs, but this doesn’t mean permanently damage or brick, it’s my bad using the word death, I’m sorry about this, but it’s still very not good for the Frame at that low battery level), the first 2s is the most deadly 2s (because it barely got charged but have to suffer a sudden voltage drop at the already super low battery level). That the reason why so many people found their Frames won’t charge when plugged it in after playing it for a while.
PS: when battery temperature is lower than 42.5, the Frame would start charging at 2.7A, so better give your Frame’s battery a good active air flow after finishing play it.
PS2: about playing with a power bank, idk, but I’ve played with a power bank when streaming and even with that damned loop, it works, but possibly because streaming only draws ~10W of power, which is still affordable for the 9s of 1A@15V charging status, but obviously the power bank and your (and mine) Frame’s battery was very HOT.
PS3 before I go to sleep:
let me be clear, the most clean way is do not play you Frame to lower than 10% battery left, therefore you can just plug it in and let the 9-2 loop starts until the battery temperature go under 42.5, and if you have ~10% of battery, I think it would be ok, because mine still died when I plugged it in at 7% battery, I plugged it in, heard the fan buzzing for several seconds, then fan went silent, not like the normal power off that would rise the rpm for 5s before shutting down but suddenly went silent, you won’t want that happen to your Frame.
And besides that, since I got so many people seeing this post, let me say another thing that really killed me for days: the mid-battery sudden death, it’s when you’re playing a standalone game then suddenly the Frame shuts down itself, just black screen and instantly power off, then you reboot it found there’s still ~half of the battery, and this happens and happens with basically nothing you can do to prevent it, reseat the gasket? done it multiple times, even brushed the connector with an eraser. and I’ve found and tested the solution: limit the CPU (X4 and A720, no A520) frequency by 15%, it worked and I’ve played games that had triggered the mid-battery sudden death several times in a row and with the implementation the game sessions were safely done from full charge to 5% battery. So in the end it’s not the connector, not the battery, not the thermal, but the X4 and A720s’ frequency-spike that triggers low VPH and BCL level 2 at half battery life which matches a lower battery voltage. The minus 15% of frequency of the implementation is just an initial conservative value, I may make another post once I finished the optimization and maybe make a little tool to help with quick multi-level frequency lock. Note that it seems only affects some people including me, if you haven’t met this problem and can always safely play a standalone game from full charge to 10% alert, congrats buddy. But if you have suffered this like me, this method is our cure.


r/SteamFrame • • 11h ago

Hardware Stuck on Wait-list and friendly redditor came through!

Post image
234 Upvotes

I am still a Day 1 Waitlister and was doom scrolling the steamframe reddit with the depression sitting in that I wouldn't be playing beat saber anytime in the near future.

That was when saw a post that made my weekend, someone in LA county was selling their 1tb, ergo kit, and Arcturus camera for exactly what they paid (well almost, he came out about $1.50 ahead).

We messaged on reddit and met up yesterday and it's working great! Had so much fun yesterday setting everything up and testing a few games. Can't wait to play more and don't have to wait till summer 2027 for my chance.

Thank you again to u/Kettle_Maker on reddit! It was a great experience and he let me test it out and everything before buying it!

Good luck to everyone and I hope you are able to find yours!


r/SteamFrame • • 17h ago

Discussion This is a new low. Someone is selling their spot in the reservation queue for $1750 with an estimated availability of 2027 hoping to get it by the end of the month on a hunch lmao

Thumbnail
gallery
213 Upvotes

This actually goes against Ebay's presale policy of needing to ship within 40 business days so feel free to report it if you find it.


r/SteamFrame • • 17h ago

Discussion Best microfiber I have ever used

Post image
169 Upvotes

To the guy who suggested these, you are for sure correct that they work so damn well. Hope you see this big dawg.
Edit: Koala Lens Cleaning Cloth |... https://www.amazon.com/dp/B0B1N5ZS82?ref=ppx_pop_mob_ap_share added the link to them on Amazon for the one person


r/SteamFrame • • 15h ago

Discussion Another paperweight that won’t charge. 1 TB Frame dead after 10 days. Steam Support having issues with RMA shipping label generation.

Post image
142 Upvotes

Posting for visibility. Add a tally to the board. Steam Frame will not charge. No indicator light, no splash screen, nothing. Got approved for RMA, but the icing on the cake is that now Valve’s system for generating the RMA instructions and return shipping labels is malfunctioning. I think this is it for me, guys. This battery issue has really soured my opinion of this device; a 1TB OLED Deck + cash on top is starting to look really friendly.

1 TB running on the stable channel, never entered Beta or Preview.


r/SteamFrame • • 12h ago

Hardware Maybe a unpopular opinion, but I think the small battery is totally fine

101 Upvotes

Okay, hear me out.

Batteries are heavy. More battery equals more weight on my face. I like how light the frame is compared to, for example, the quest 3 - making it more comfortable for me.

Its already easy to extend the lifetime with a battery pack. I am fine with just 1m USB cable and putting the pack in my pockets, but people already came up with several more or lass crazy mounting options, so whatever you prefer, there is a solution.

Personally I work with 2 INUI 10.000mAh packs and never ran out of power when I still wanted to play.

A bigger battery wouldn't even change much. I think even 2 to 3 times the capacity would not change needing a battery pack for heavy usage, so theres that as well.

All in all, I prefer the less weight, and the flexibility of running my own battery setup that suits me, over having more built in capacity.

Thanks for coming to my TED talk.


r/SteamFrame • • 12h ago

Discussion Please note that the lenses of the Steam Frame are exceptionally fragile.

78 Upvotes

I was using it normally, in a spot that even my eyelashes couldn't reach, when suddenly a stubborn, arrow-shaped stain appeared on the bottom left corner. It seems like the lens coating has been damaged. No matter how I wipe it, it's still there, but the shape is strange and doesn't look like it was done by someone. I guess I'm just unlucky. Please be careful.

https://reddit.com/link/1x49xrv/video/nc3i21d6y2vh1/player


r/SteamFrame • • 6h ago

Discussion Having significant issues with high speed tracking

Enable HLS to view with audio, or disable this notification

65 Upvotes

I am having this issue *constantly*, genuinely cannot get through a fast paced beat saber level without it happening. Happens equally with both controllers, so I doubt it's something as simple as some defective IR lights in a controller. The controllers are still in the headsets cameras views when it happens oftentimes.

It will just drop tracking, and throw my hand like 5 feet away, and then just sit there for a few seconds. It seems to still be tracking rotationally, but not translationally.

I've never had this issue with any of my other headsets before. I am in a well lit room.
PC is using CachyOS, and streaming is otherwise completely stable for me.


r/SteamFrame • • 16h ago

Discussion Add another dead device to the list

69 Upvotes

Came back home after a few days and the steam frame won't charge. Tried 15, 45, 65, 100 watt chargers. Even tried the steam deck charger and it's just dead. No LED indicator light, nothing. Tried plugging into my pc with USB-a cable, tried holding the power button for an extended time. I've taken the device apart seating and reseting the connector. Nothing. Brick.

My ugreen 240 watt PD cable shows 0.0 watts, 0.0 amps and 5.3 volts. So seems completely borked 

What a shame, seems to be happening to quite a few other users. Only posting to provide visibility and force Valve to address the issue. Just got in contact with support and so far the only response is the typical scripted response. Probably an RMA. Hope they fix the issue before more units are potentially impacted


r/SteamFrame • • 9h ago

Discussion AMVR Lens inserts impair Eyetracking IR LEDS

Post image
60 Upvotes

Nuff said.

Left is without lens insert, right is with it on.
It appears to be blocked by the side of the glass.
EDIT:
While this doesnt impair the Gaze features of eyetracking, it impairs the secondary features such as eyelid position tracking.


r/SteamFrame • • 5h ago

Accessories 3D printed a battery cover with a loop at the top!

Post image
54 Upvotes

The location of the holes on the ergo battery cover are too low for the way that my hands hold the controllers (and I don't have one anyways, but I previously 3D printed a replica of it from the Steam CAD files). So I made a model which adds a loop at the very top of the cover, and then attached the original straps that came with the steam frame to it. Now it's a lot more comfortable for me.

https://makerworld.com/en/models/3431407-steam-frame-controller-battery-cover-with-top-loop#profileId-3912272


r/SteamFrame • • 12h ago

Software I made a GUI for the Arcturus Vision splat pipeline – pick, check and convert Frame recordings, straight into the Gaussian XR gallery

Thumbnail
gallery
49 Upvotes

Hey everyone! I've been playing with the Arcturus Vision Camera on my Frame and turning recordings into Gaussian splats with Arcturus' reconstruction pipeline. Walking through your own living room in Gaussian XR is honestly something else. Getting there, though, involves a lot of manual steps: copying recordings off the headset, running the scripts with the right flags, making the gallery preview image and name plate, copying everything into the right folder on the Frame…

So I built Splat Workshop, a small, free and open-source GUI around the Arcturus pipeline. The reconstruction itself is done entirely by Arcturus' scripts and Spirula Studio; Splat Workshop handles everything around it:

  • Pick a recording straight from the Frame (over SSH) or from your PC, with thumbnails
  • Check it first: it measures brightness, structure, fast pans and covered lenses second by second, so you know before waiting an hour whether a recording is any good
  • Run the pipeline with Fast / High / Maximum presets, with live progress, time left and a quality curve
  • Lands directly in the Gaussian XR gallery with a preview image and name plate, like the built-in example scenes
  • A tray icon shows what's running; conversions keep going in the background and can be cancelled and resumed
  • Floor plans (experimental): draw a top view of a scene, with a simple measuring tool. Recordings from one session should line up on their own into a plan of your whole home. That worked nicely for my first two rooms; I'm still testing how well it holds up for a full apartment.

It's Linux only for now, because the Arcturus pipeline is too. You need a GPU that runs Spirula Studio (I use an RTX 4070 SUPER: about 35–50 min per room on "High"). The Arcturus scripts aren't included; you download them from arcturus.vision. Setup on the Frame is quick: enable Developer Mode, set a user password under Developer, copy your SSH key over. The README walks you through it.

GitHub (free & open source, GPL-3.0): https://github.com/thunderheronight/splat-workshop

The floor plan in the screenshots is synthetic example data, not my home.

Transparency note*: I wrote this with the help of AI. The code and docs were created together with Claude (Opus 5.5 by Anthropic) in Claude Code. The idea, testing on my Frame, the decisions and the review were mine.*

Not affiliated with Valve or Arcturus, just a fan project. English and German UI. Feedback and bug reports very welcome!


r/SteamFrame • • 12h ago

Art Happy to report that the steam frame outer shipping box works as a makeshift pc case

Post image
39 Upvotes

r/SteamFrame • • 23h ago

Discussion PCVR mods in less than 2 hours of AI-launching directly on Steam Frame standalone

Enable HLS to view with audio, or disable this notification

40 Upvotes

Basically, without any optimization, I was able to launch my work-in-progress Mafia PC VR motion controls aiming mod directly on Steam Frame. And please note that it was a usual PC x86, not an ARM build, without any optimization whatsoever - just copied and launched on a Steam Frame (with AI resolving some compatibility layer and motion controls issues in <2 hours). And it actually works, which means, if optimized right, making PCVR standalone mods for Steam Frame will be a breeze, and what's even better, there is a high chance you will not lose compatibility with other mods you want to install on the same title at the same time. The real power of AI-ed Linux :)


r/SteamFrame • • 15h ago

Question Are valve required to make the battery easily replaceable for steamdeck after 2027 due to EU Law? like Phones etc.

40 Upvotes

Asking since considering most people seem to be saying battery is main issue, wondering if maybe that means we have a chance of a hot swappable battery system in a future updated version.

steamFRAME woopse typo.


r/SteamFrame • • 20h ago

Accessories AMVR lenses arrived

Post image
33 Upvotes

These have just arrived, quality seems better than I was expecting after watching a YouTube review.

I can see some faint print lines but they feel sturdy and neither lens feels loose. They friction fit over the existing lenses but don't feel like they'd shake off, and they're easy to align. Much clearer and more comfortable than using my glasses. With the spacer installed I still managed to get smudges on them from my eyebrow, I think.

They do come with a nice protector to cover the lenses when not using the frame which has a very soft backing, and a microfiber cloth which seems higher quality than the one valve supplied.

Any questions I'll answer asap.


r/SteamFrame • • 9h ago

Accessories Just created a model for a Steam Frame battery add on if anyone is interested

Post image
31 Upvotes

Like many users, I found the stock battery life on the Steam Frame a bit lacking. To extend play time, I put my 3D scanner to work and designed this MagSafe battery pack mount.

https://makerworld.com/en/models/3430937-steam-frame-battery-add-on-v2#profileId-3911577


r/SteamFrame • • 5h ago

Discussion I removed the arturus cam.

31 Upvotes

I don't find it useful for now. Grainy and kinda useless. I thought i would be able to do gauzzian 3d video but nope.

If i could i would probably refund it but did not kept the box

I don't recommemd it. For now


r/SteamFrame • • 20h ago

Accessories Show me your Frame DIY add-ons

Post image
30 Upvotes

Here's mine. Before buying any lens inserts I tried to make some with my old glasses. With 3d printed inserts, putty and tape it works surprisingly well. Need to look around for a head and knuckle straps next.


r/SteamFrame • • 12h ago

Question Estimated Availability 2027 - Failure of the Reservation System?

28 Upvotes

Totally one to advocate for patience but… why even offer a “reservation” slot when the product won’t be available for approximately 5 months from release.

While I appreciate the update so I don’t continuously check the page for availability I’m confused how they managed to confuse the process this much. Similarly why bother adding people to the reservatiion list from wait list given the above

Did the SteamMachine reservation work similarly?


r/SteamFrame • • 22h ago

Software Recline-Mode / Lying-down Mode

27 Upvotes

Hello,

I’m working on a SteamVR app that lets you adjust the horizon so you can play VR games while lying down, with motion controller support.

Would anyone here be interested in something like this?

I need someone to test my early version of the software who owns a headset that isnt a dream air. If you are interested feel free to post below.

Greetings

Alex


r/SteamFrame • • 1h ago

Question Anybody else have these glue blobs?

Post image
• Upvotes

Every now and then in certain lighting conditions I noticed in the corner of my eye what I thought was just a speck of dirt or something on the outer edge of the left lens stack.

Unfortunately it turned out to be some poor quality control on the glue between the lens pieces.

Does anybody else have anything like this on their unit? I don't want to have to RMA, but this is always going to be there and unfixable. Trying to just ignore it during play, but with something that close to your eyeball it's pretty hard to not see :(


r/SteamFrame • • 12h ago

Question VR fitness games native on Frame?

24 Upvotes

I used to travel with my Quest with a bunch of exercise (or exercise adjacent games) including supernatural,. Les Mills and Fun Fit Land. Just anything to get the heart rate up for 20-30 mins.

Any similar options for the frame? I brought it with me this trip and Beat Saber seems to be the only choice.

Any other gems?


r/SteamFrame • • 15h ago

Accessories Zenni prescription lens inserts are back in stock for those who managed to order a Frame

23 Upvotes

r/SteamFrame • • 12h ago

Discussion Quick guide to port (legit) Quest app to your Frame.

23 Upvotes

Using chrome on your PC - install the extension for it call DownQ.

Follow the intruction to connect to your existing Meta Account and go to the https://www.meta.com/experiences/ and using the extension download ( '' back up '' ) your game on your pc.

Go to https://frameport.app/ on your pc and download it. Follow the installation / setup inside the app to connect your frame and pc together (wire or wifi) - all info is in the setup app.

Then using frameport app, select your download apk previously downloaded and click install to frame. IT WILL take longer then you think so let it do its stuff.

NOTE: if the app require meta avatar (like me - it was the google street view app Wander) it will not work.

happy porting!

F to the one who downvote me ! FFS, just trying to help here.