r/SteamFrame • • 26m ago

Question Best perscription lenses for high minus and astigmatism?

• Upvotes

My perscription is -5.00 each eye with -2.00c 165a and -1.75c 25a

I want lenses that will retain eye tracking but also dont have a huge footprint.

My choices that I found seem to be HonsVR, VR Rock, and VR Optician.

The first two have a release sale for $50 each and VR Optician is over $100 with my perscription. Which is the best of the 3 and if its VR Optician is it worth spending double to get?


r/SteamFrame • • 32m ago

Question Audio issue

• Upvotes

My audio on my steam frame refuses to be anything in the middle, I forces me to play at max volume or nothing at all. Any fixes?


r/SteamFrame • • 1h ago

Discussion Tracking worse when Arcturus Vision connected?

• Upvotes

When I have the Arcturus camera connected and turn off or down the lights the Steam Frame completely stops tracking positionally. But the moment I unplug it and let the Frame go back to the built-in cameras with the IR light visible it starts tracking quite well again. Why can’t the Frame just always track with the built in cameras?


r/SteamFrame • • 1h ago

Question Anybody else have these glue blobs?

Post image
• Upvotes

Every now and then in certain lighting conditions I noticed in the corner of my eye what I thought was just a speck of dirt or something on the outer edge of the left lens stack.

Unfortunately it turned out to be some poor quality control on the glue between the lens pieces.

Does anybody else have anything like this on their unit? I don't want to have to RMA, but this is always going to be there and unfixable. Trying to just ignore it during play, but with something that close to your eyeball it's pretty hard to not see :(


r/SteamFrame • • 2h ago

Question How to adjust the grip sensitivity

5 Upvotes

Trying to play VRChat but the grip touch sensitivity is SO sensitive that I am doing gestures I normally can do only when the grip is PRESSED, not touched. Any ideas how to fix?


r/SteamFrame • • 2h ago

Question WiFi problems (not dongle related)

1 Upvotes

I’m curious if anyone else has this problem or has found a fix.

I set up my Steam Frame today. It had a software update it wanted to do immediately, which I noticed seemed to take longer than I’d expect. After that, I started a game download, and it moved a bit then failed — reporting no internet.

I toggled the WiFi off and on, waited a few seconds, and it seemed to resolve itself. The game downloaded (it was small — only took ~3 minutes). I started another download, and it disconnected again.

Since then, I’ve managed to play some games, but the WiFi disconnects basically every 3 minutes. Maybe less. I’ve noticed that if I open the settings view and point it toward the network screen, it seems to help the WiFi resolve a bit faster. (Maybe this is my imagination.) On this screen I can also see more detailed errors, which bounce between “No internet” and something about struggling to contact Steam servers.

I’m pretty baffled by this! I have a Steam Machine and two Decks, and none of them have struggled with my WiFi. Very open to suggestions.


r/SteamFrame • • 2h ago

Discussion My experience with the Frame so far

6 Upvotes

In short, it's been frustrating. I have two main issues. First, the controllers that are not supported by most of the games I've tried so far. They are not recognized as VR controllers, nor as a gamepad. They are in this weird limbo in between and I hope Valve puts some effort in creating a default Steam Frame controller profile. I'm surprised they haven't. My second issue is streaming. It's not perfect. Most of the times it works but sometimes it's spotty. I don't know why, it's random. I hope one day we live in the world where you can just put on your VR headset, start your game and enjoy the experience. So far, I'm spending more time jumping through the hoops than playing. I love the feel of the device; the potential is huge but as of now it feels unfinished and imperfect.


r/SteamFrame • • 2h ago

Question Should I look into RMA’ing my controller?

Enable HLS to view with audio, or disable this notification

1 Upvotes

My right bumper isn’t quite up to par with the left bumper. It feels kind of mushy, and isn’t very clicky, unless you press it at a perpendicular angle to it, which you can’t do while using it normally. I saw someone else on here RMA their right controller because of its bumper button as well.

As far as I can tell, it does work, and games register when I click it, but it makes it a bit difficult to actually tell whether or not I’ve pressed it, as it just kind of mushes into place, and there’s not much audio/physical feedback when pressing it.

I hope I’m making sense. I received my headset last Wednesday, and only really noticed this on Thursday/Friday, and then saw someone else having the same issue on Saturday. At first I didn’t think much of it, so I wasn’t going to try to RMA it, but if this is a know issue, I should probably try, right?


r/SteamFrame • • 3h ago

Question Connecting non-bluetooth wireless headphones?

2 Upvotes

Has anyone successfully done this and how? I have a wireless Astro headset and it doesn't show up in the audio settings on the frame.

Edit: the headset is connected to my pc and im streaming from pc for clarity.


r/SteamFrame • • 3h ago

Discussion Demeo Battlemarked Works Great Standalone on Frame!

Post image
5 Upvotes

I tried installing it locally just for grins not really expecting much. It was blurry at first but after bumping up the resolution to 1920 and refresh to 90 it looks and plays great. I can’t imagine why they have not had it approved for great on frame since it just works. Anyone else finding VR games that are not approved that run well?


r/SteamFrame • • 3h ago

Discussion Excuse me?

Post image
0 Upvotes

I got the reservation email and I heard people saying that it could take up to 2 months to get a purchase email and I was really worried and kept checking the frame page everyday and now instead of the "We will email you the purchase thingy" now it just says "2027" wtf? Hasnt the wait been long enough??? This is Aus btw


r/SteamFrame • • 3h ago

Question Think PCVR wireless on the Steam Frame will be good?

0 Upvotes

I am excited to buy my Steam frame once I get notified it’s in stock. Mainly because I’m hoping the dongle it comes with will make wireless pcvr very straight forward, and be a nonsense free setup process.

You should be able to plug the dongle in and get straight into SteamVR as soon as you turn on your headset and PC without buying anything else.

And you also won’t need to plug a wire in so you could probably get turn on the headset and get into SteamVR on your pc almost instantly.

With the Steam Frame you shouldn’t need to rely on third party software, buy a router, or buy any extra crap just to get yourself on SteamVR connected to your pc.

Hopefully the Steam Frame’s software and dongle will simply and speed up the setup process for pcvr

You have to pay $20 to use virtual desktop everytime you buy a new headset and I get tired of buying all this extra separate stuff just to get my Quest 3 wirelessly connected to my pc.

Thats ridiculous


r/SteamFrame • • 4h ago

Question Streaming video services?

1 Upvotes

Has anyone figured how to stream Netflix, AppleTV, Disney+, or HBO Go on the frame? I get DRM failures in every browser that I try (Firefox, chromium, ungoogled chromium). Would loading their APKs work or have the same issue?


r/SteamFrame • • 4h ago

Discussion This device is my final form, now I just need some leg straps and a carrying case

Post image
2 Upvotes

I know most folks here are interested in playing games, but my interest in this device is as a spatial computer. I want a Linux PC on my face! My end game is becoming a Gargoyle from Snow Crash.

I already have an 80% split keyboard that I also use as a mouse, but I wanted something smaller that I could easily rest on/strap to my thighs.

If you haven't already checked out Frametop, it's a great piece of software and is the key to making this entire experience work as well as it does.


r/SteamFrame • • 4h ago

Discussion I got my Frame

8 Upvotes

I haven't used a VR device since the original quest, which gave me a headache and was too heavy.

The frame feels super light, and I do not have the ergonomics kit and it feels alright on my face.

Overall I'm enjoying it. Though as an early steam deck user I can say it has a bit of the same jankiness in terms of the software that my deck did when I first got it. I'm not going to return it though, and I think playing Alyx standalone is super awesome. Looking forward to seeing how valve keeps moving forward with the frame software overtime.


r/SteamFrame • • 4h ago

Question Faceplate color?

0 Upvotes

Lots of the videos I've seen are definitely a transparent dark red. Others do look fully opaque gloss black. Is the black an illusion of some reviews lighting? Are they different colors depending on model or region? Or random based on when/where they were assembled. It's there any correlation between the color of faceplate and performance or big issues?


r/SteamFrame • • 4h ago

Discussion Add verified purchase flair to users

0 Upvotes

Too many idiots posting thinking they have all the knowledge in the world here. Without even having the hands on the device.


r/SteamFrame • • 4h ago

Discussion Anyone Put Their Quest 3 Back On?

12 Upvotes

It feels 10x heavier after using my Frame for a couple weeks


r/SteamFrame • • 5h ago

Discussion Coming from the Index... do not upgrade. Stay with your Index. (The Frame isn't ready yet).

0 Upvotes

Here's the thing. I agree that most people who come on here are coming to complain. And I didn't want to be one of those. But I'm really starting to question whether I should keep my Steam Frame and I think it's worth being honest about it. If anything, this might help some waitlisters feel less bad about waiting.

My first VR headset was the Rift-S, which I loved. I enjoyed VR so much I was happy to plop down the significant sum to buy the Index some time in 2022. I loved it even more. The field of view, the controllers, that incredible sound! Only thing I didn't like were the fresnel lenses and the god rays. When I first put it on I thought something was wrong. Eventually I came to disdain the cable. And I worried that some day one of my two lighthouses would die, or my controller would start to drift in a way that I couldn't fix, and that would be it. So when the Frame was announced I planned for that to be my next VR upgrade. I won the wait list lottery and got my Frame two weeks ago. The hope was that the Frame would be like the Index, if not a bit better visually, and that I wouldn't have to worry about the cable or the light houses. That's what I wanted. A cable-less Index so I could continue to play PCVR (stream) - very little interest in playing local VR.

Right out of the box it was a bit of a mess. The primary thing I wanted to do with my frame was stream from my PC, not run games locally. I watched all the reviews and was excited to try out the foveated rendering and the new dongle.

As far as I can tell, the foveated rendering works great. However, the connectivity to the dongle is the biggest tech-related shit-show I've ever witnessed.

Sometimes it connects to your Frame. Sometimes it doesn't. Even with wifi streaming turned off, I've found my dongle will allow me to connect cleanly, straight from a start-up, oh, I don't know, maybe 10% of the time? One in ten connection attempts it works. In all other attempts it's a stupid game of trying to connect to Steam VR, it not working, restarting Steam, restarting the headset, until eventually it works. And that's WITH both the Frame and Steam VR being in Beta. It helped improve it, but not enough to actually work reliably.

My complaint with the Index was it was annoying getting it "set up" and ready to play, but the amount of downtime I have before running a successful session with the Frame is three times as lengthy and frustrating.

Connection issues aside, I am very impressed with the visuals. They are an upgrade (though not a massive one) from the Index. The lack of fresnel god rays is a god send. I'm fine with the controllers. I do miss the Index's sound. These speakers are not great. The battery life doesn't bug me much as my VR sessions were usually about an hour anyways. The other thing worth noting, coming from the Index, is the inside out tracking of the Frame, while good, is noticably "floaty". It's hard to articulate the feeling. It just feels a bit floaty. Going back-and-forth with the Index/Frame you feel how rock-solid everything feels in the Index, whereas in the Frame the whole image will frequently judder and shudder and the environment doesn't feel as locked down.

My plan was to sell my Index to pay for the Frame, but I'm having doubts. I keep telling myself that I just need to give it time, that Valve will sort out these bugs and connectivity will improve.

But I can't help but feel like I'm kicking a perfectly good headset out of bed (Index) to make room for a sketchy headset that has made a very poor first impression. I feel like the longer I wait to sell the Index the more it's value will go down. So now is the time to sell it, if I am. But I do worry about the base stations... Just went on Ebay to check the price of a replacement, and it's ridiculous. So I guess I need to get used to the Frame and hope it improves. It should, but... I just feel shitty shunting my perfectly good Index for this garbage Frame experience.

Can anyone relate?


r/SteamFrame • • 5h ago

Question No Video or Control with Streamed Flat Game

1 Upvotes

Has anyone experienced getting audio from a streamed flat game but no video or control with the Frame controllers? I am having this issue specifically with Destiny 2. None of the other flat games I've streamed have had this issue.

Here are the things I have tried so far:

- Not have Steam VR running (this seems to have to be the case for all streamed flat games)

- Changed game from full screen to windowed and windowed borderless

- Turned off HDR

- Turned off hardware encoding/decoding on both Steam on my PC and the Steam Frame

- Turned off all but one monitor

- Disconnected all but one monitor

- Turned off all monitors

- Set the resolution limit on Steam Frame to be at and higher than the resolution of D2 when I play on PC.

Any advice and suggestions are welcome.


r/SteamFrame • • 5h ago

Accessories 3D printed a battery cover with a loop at the top!

Post image
54 Upvotes

The location of the holes on the ergo battery cover are too low for the way that my hands hold the controllers (and I don't have one anyways, but I previously 3D printed a replica of it from the Steam CAD files). So I made a model which adds a loop at the very top of the cover, and then attached the original straps that came with the steam frame to it. Now it's a lot more comfortable for me.

https://makerworld.com/en/models/3431407-steam-frame-controller-battery-cover-with-top-loop#profileId-3912272


r/SteamFrame • • 5h ago

Accessories My Suspender Headstrap

Thumbnail
gallery
9 Upvotes

Inspiration from https://www.reddit.com/r/SteamFrame/comments/1x0mxyj/head_top_strap_made_from_children_suspenders/

Requires ZERO sewing!

Tools

Materials

Language

"Tail" Represents the Straight of the 'Y'
"Fork" Represents the angled lines of the 'Y'

Steps

  1. Remove All metal clasps/hooks. DO NOT remove seams on Tail
  2. Make the Paper Clip Hook using the 3D Printed Jig or Pliers
  3. Put the Paper Clip Hook where the metal clasp of tail was. (Trim excess metal if you desire)
  4. Cut fork strap. Length are Inside: 9.5" Outside: 9.75"
  5. Use a lighter to heat cut edges. DO NOT light on fire if you do just blow it out.
  6. Add 1" Hook Side of Velcro to end of forks.
  7. Add 3~4" Soft Side of Velcro about Inside: 2.5" Outside: 3.25" from center.

I did not have the jig, and I just used pliers to bend it. If I can get the jig I'll redo it. I also didn't know what length to cut the velcro, so mine is a bit short.


r/SteamFrame • • 5h ago

Discussion I removed the arturus cam.

31 Upvotes

I don't find it useful for now. Grainy and kinda useless. I thought i would be able to do gauzzian 3d video but nope.

If i could i would probably refund it but did not kept the box

I don't recommemd it. For now


r/SteamFrame • • 5h ago

Question Steam frame vs xreal one pro for 2D gaming

0 Upvotes

So I already have the Xreal One Pro, and I got the purchase email for the 1TB steam frame version. Should I get it?

- I don’t care about VR, or AR at all.
- 100% of my usage would be 2D games, and streaming 2D games.
- I love my current glasses, but wish they were higher resolution, and had a more immersive experience.

Is the frame going to offer a meaningful improvement in 2D gaming experience over the xreal one pro for my usage? Disregarding the cost difference.

Thanks!


r/SteamFrame • • 5h ago

Discussion Steam frame usb c charging port fear

0 Upvotes

When using the steam frame while seated of lying down (sofa/bed) im afraid to break the charging port in the back since its orientated down.

Im constantly checking the cable isn't touching anything and its not forced, and while it's mostly okey since the back part sits really flush and flat im still fearful.

Anyone else has this problem? Any suggestion to mitigate it?

I wish the port was orientated upwards but then charging with a powerbank while moving would sag the cable downwards so i understand the reasoning.