r/KerbalSpaceProgram • • 15h ago

KSP 1 Suggestion/Discussion Ksp Online Competitions

2 Upvotes

Sadly, the first competition was a bit of a fiasco, but we are happy to announce that we will host a new one in a few days, choosing an easier mission and giving you guys more time to submit.

To join the competition you can compile this form

If you have any questions, feel free to ask in the comments or DM me for exact details.

We hope to see as many people as possible, and to actually have a winner this time.


r/KerbalSpaceProgram • • 15h ago

KSP 1 Question/Problem I wonder if BD Armory allows us to do something like this? I love mechanics and detailed technology

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4 Upvotes

r/KerbalSpaceProgram • • 12m ago

Mod Post Volumetric Stellar Effects for Kerbal Space Program.

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• Upvotes

A small mod developed using AI aiming to bring realistic effects like volumetric blackhole accretion disks and stellar structures like nebulae, galaxies, protoplanetary disks and others to KSP. It comes with configs for KSS2 And The Kcalbeloh System and Configs can be created in game for any stellar body using Ctrl+Alt+V .Credits to all of these people for the images and suggestions and Star Crusher from KSS2 for giving me a Ton of Ideas.
Releases · Vihaan2012-cmyk/Volumetric-Blackhole-Fx The mod can be downloaded from the releases page.
Anyone with suggestions and/or issues can send them here or to this discord user id:691217016463556618


r/KerbalSpaceProgram • • 23h ago

KSP 1 Image/Video Energia main booster and test payload, flight test number 3, with solar eclipse in the back.

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2 Upvotes

while testing my energia rocket, which has previously ferried my buran into orbit and is now a standalone system also, i noticed in the background a sight which i havent seen before, a solar eclipse.


r/KerbalSpaceProgram • • 18h ago

KSP 1 Suggestion/Discussion Individual Tech Tree in KSP

10 Upvotes

Me and my friend like playing multiplayer on KSP, but only Dark multiplayer allows for Individual Tech Trees and science points, so we decided to vibe-code a plugin for lunar multiplayer that allows for separate save data per player! Should I share it? since it is so low effort, I fear it is basically AI mod slop, but at the same time It's super useful!


r/KerbalSpaceProgram • • 1h ago

KSP 1 Mods Clouds disappear in Tracking Station

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• Upvotes

One of the first things I’ve noticed after getting volumetric clouds v5, was that when in the tracking station, if you zoomed in on Kerbin to a certain degree, the clouds would disappear.

I don’t know if this is a bug or a feature, but the clouds does have a fade out animation when disappearing.

Has anyone else noticed this before, and is there a setting to turn it off?


r/KerbalSpaceProgram • • 10h ago

KSP 1 Mods Why is Eve so white? How do i fix it?

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4 Upvotes

Who whitewashed my planet


r/KerbalSpaceProgram • • 3h ago

KSP 1 Question/Problem Is this possible

4 Upvotes

I want to have stock system scaled up to 10x, with opm and mpe, i know that there is sigma rescale, but volumetrics just break. I cant find a config for 10x for spve, should i just use sol at this point?


r/KerbalSpaceProgram • • 2h ago

KSP 1 Question/Problem thereoereoreoreoreoreticallaeii, will i be able to reach mars with my DELTA IV heavy?

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15 Upvotes

ignore my spelling of thereoereoreoreoreoreticallaeii, ive been playing too much rome 2 total war + have no clue how to spell that word, but thats besides my question
(can't edit the title, i meant can i get to earth orbit but i was just lowk dreaming about mars)


r/KerbalSpaceProgram • • 13h ago

KSP 1 Question/Problem Why is there a tree here

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27 Upvotes

just playing around with a couple mods only bd armoury but then i land after testing out a nuke and find this lone tree.


r/KerbalSpaceProgram • • 1h ago

KSP 1 Image/Video Moar KSP Career Grind to 1 billion in funds

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• Upvotes

For some reason or another, I haven't posted in some time. I am 50% of the way to 1 billion in funds and for some reason have a fascination with reducing costs on rockets launched. Right now that involves replacing liquid rockets with SRBs. When I get some time I will publish the old and new fleets side by side for some comparisons and such.


r/KerbalSpaceProgram • • 11h ago

KSP 1 Image/Video After playing pure vanilla off and on for over 10 years, this is my first time playing with mods.

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10 Upvotes

r/KerbalSpaceProgram • • 17h ago

KSP 1 Image/Video oh yeah i'm definetly saving up for this node

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108 Upvotes

r/KerbalSpaceProgram • • 6h ago

KSP 2 Opinion/Feedback It was 7 years ago

138 Upvotes

The KSP 2 trailer came out. Holy shit I feel so old now. I was so excited and then equally disappointed in years to come. Still remember first time watching it. The music the scenes everything. Oh what could’ve been


r/KerbalSpaceProgram • • 13h ago

KSP 1 Question/Problem does decoupler height matter at all?

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292 Upvotes

r/KerbalSpaceProgram • • 4h ago

KSP 1 Image/Video Jeb you good man?

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29 Upvotes

r/KerbalSpaceProgram • • 20h ago

KSP 2 Image/Video Arrival at Drast, the Dresteroid

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38 Upvotes

r/KerbalSpaceProgram • • 9h ago

KSP 1 Mods Volumetric Ground FX and Losket mods showcase. Links in description

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239 Upvotes

Volumetric Ground FX and Losket are a match made in heaven. First adds advanced volumetric ground effects like dust, blast, steam, splashes and scorching while Losket covers parts in dust, soot and burns.

Links:
https://spacedock.info/mod/4615/Volumetric%20Ground%20FX (older version on CKAN available called GroundBlastFx)
https://spacedock.info/mod/4515/Losket (available on CKAN)


r/KerbalSpaceProgram • • 12h ago

KSP 1 Image/Video First crewed mission to Duna was a success!

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63 Upvotes

With a crew of 9 (we forgot the tenth) taking the "Duna Transfer Craft" D-Tra-C to a low 100km Duna orbit then a crew of four, (five if the tenth was here) take one of the two decent vehicles down to the surface. After a stay of 60 days in the hab, the crew take one of the two assent vehicles landed near the hab back up to the station. Then the next crew of 5 take the other decent vehicle down to the surface. Staying another 60 days then returning to the station in the second assent vehicle. Once the 120 day mission is complete they burn for kerbin.

This being my first time sending kerbals beyond kerbin/mun orbit I am very proud of the mission.


r/KerbalSpaceProgram • • 19h ago

KSP 1 Image/Video Did I read his name right?

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78 Upvotes

r/KerbalSpaceProgram • • 17h ago

KSP 1 Meta It's been a wild ride

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475 Upvotes

This is gonna be a long one. I'm not claiming that everything solely happened because of this chain of events, but it is one of the threads woven into the fabric of amateur rocketry. There are a lot of reasons for the outcome, this is not the only one, but one of them.

It's early 2013, I just started my bachelor in physics, and loved doing redstone builds in Minecraft. Cubehamster (Dutch physics teacher by profession) is one of the YouTubers I'm following at that time. So he uploads a video series showcasing KSP, but when he uses ion engines in a completely wrong way, immediately starving them of electricity, I'm infuriated. "I could do so much better", I think and buy the game.

Late 2013 I spend so much time playing KSP, my back then partner gets annoyed. "You do know, there's a student rocketry club at our university, you could spend your time building real rockets." I didn't know, but I immediately joined and jumped into their project for a hybrid rocket that had started a few months earlier.

Summer 2015 I'm presenting my bachelor's thesis (completely unrelated to rocketry) at a student conference at DTU in Denmark. We're given a tour of the campus and shown all the different student teams working on projects besides their studies. The student responsible for guiding our group of foreign students is doing her thesis at the university's Space department, which technically is the Danish equivalent of NASA. She shows us her department, and it's completely preoccupied with earth observation and utilisation of space itself. No rocketry to be seen anywhere. I realise, that this university gives way more support to their student groups than my home university, and there should be a massive potential of students theoretically interested in rocketry, but no option to do anything with it.

2016 the hybrid rocket project progressed to run >1 kN cryogenic hybrid engines, and I gain shit tons of knowledge and experience from the program.

Summer/Fall 2016 I applied for an exchange program to do my master's thesis at DTU, and spend the entire second year of my master program there. I would either need to stop doing rocketry for a year ... or not, and found a new rocketry club instead. Again, my thesis is (supposedly) unrelated to rocketry. Turns out, my professor is chairman of Denmark's oldest amateur rocketry club, I didn't know while applying. He of course completely supports my idea of founding a student club. So I first do the obvious and try to also convince the space department ... by walking into the office of the vice president of the de-facto national space agency unannounced and pitching my idea. He was hesitant, to put it mildly. So I resorted to guerilla tactics instead, putting up posters all around campus for a founding event, I prepared in a small conference room. I even got the attention of Copenhagen Suborbitals, and they shared it on their social media.

I had completely underestimated the untapped goldmine I just hit. A room designed for 20 people, where I maybe expected 10, was packed to the brim. People were standing out on the street listening through an open door. As often with volunteer projects, not everyone stayed, but we quickly set up a legal framework to work and officially started Denmark's first student rocketry club, DanSTAR.

We quickly settled on building a liquid rocket engine. Which sounds like a batshit insane thing to do as a student team with precisely zero prior experience. But we had discovered a neat "loophole" in the physics of nitrous oxide, instantly getting rid of a lot of the engineering difficulties typically involved with bi-liquid stuff. So why the heck not?

Summer 2017, my time in Denmark was sadly coming to an end. DanSTAR was doing ok, we established a foothold in university workshops, had the design of our first demonstrator engine, our first sponsor contracts, etc. But this isn't a post on the history of a single rocketry club, so I'll spare you the ups and downs, I wasn't personally involved that much anymore, anyway.

Early 2020, progress on flight hardware is progressing well and is on track for participating at Spaceport America Cup the same year, when COVID happens. It just so happens, that in this short window of time, where events are still happening, but most things already being cancelled, ESA inaugurated a business incubator on campus. So the folks at DanSTAR approach some ESA top brass: "See, we really wanted to launch our liquid rocket in the US this year, but it just got cancelled due to COVID. Isn't there a way we can organise something in Europe instead." "Let me talk to my Portuguese contacts, they've been interested in hosting something like that for a while."

The Portuguese Space Agency was hooked and on board, together with Copenhagen Suborbitals' support, the event hosting student rockets in Europe is taking shape. The European Rocketry Challenge (EUROC) is born.

DanSTAR participated as well, of course, and since barely any other student team dared to properly dabble in bi-liquid propulsion at that point, they were not only able to successfully launch their rockets, but even set up apogee records for student built liquid rockets in the following years. I can't say this with confidence, but the now growing number of student teams building bi-liquids might have been inspired by these successes.

And while I’m on the train on my way home from DanSTAR's 10th birthday party, writing this story, 25 student teams are gathering at a military base in Portugal to launch their own rockets from European soil for the seventh time.

There may be a lot of stories out there like this one. And I'm happy for all of them, from the love for a computer game inspiring those around you, making a change in the world. But this one is mine, and DanSTAR's.


r/KerbalSpaceProgram • • 15h ago

KSP 1 Image/Video Gods bless Firefly

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121 Upvotes

r/KerbalSpaceProgram • • 23h ago

KSP 1 Image/Video This Game gives me goosebumps sometimes.

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248 Upvotes

r/KerbalSpaceProgram • • 17h ago

KSP 1 Image/Video Arrowhead Lander Probe MK5

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19 Upvotes

I've made a lot of iterations on this lander probe, so far different versions have landed on the Mun, Minmus and Eve (the previous version was Eve, hence the airbrakes and heatshield which is VERY overkill for Duna) and i love the way its evolved.

I put the previous versions at the end of the slideshow and its really satisfying seeing it change from mission to mission as i unlock more tech


r/KerbalSpaceProgram • • 18h ago

KSP 1 Mods For Texture Unlimited Recolor Depot (TURD), should I manually download or use CKAN?

1 Upvotes

I see most people use CKAN for everything but for TURD it seems people manually download from the website. That discrepancy is the only reason I'm asking. The TURD on CKAN has the same author and everything, although it isn't actually called the same thing exactly. It's just "Textures Unlimited". I'm quite new to modding here, thank you in advance!