r/KerbalSpaceProgram • • 9m ago

KSP 1 Question/Problem Tekto has no visible atmosphere for some reason?

• Upvotes

so yeah i downloaded OPM and MPE, and every added planet with an atmosphere is bugged AF;

tekto and maybe even the other gas giants added dont have any visible atmosphere,

ervo's land just doesnt exist,

ervo's moon, soden, and lon are pure black (no lighting at all)

yet all the other stock and added planets are fine?

I have blackracks volumetric clouds release 3, meaning i downloaded eve, and scatterer out of ckan, (i downloaded every mod from ckan) so no clue whats happening here

so yeah any answers?


r/KerbalSpaceProgram • • 12m ago

Mod Post Volumetric Stellar Effects for Kerbal Space Program.

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• Upvotes

A small mod developed using AI aiming to bring realistic effects like volumetric blackhole accretion disks and stellar structures like nebulae, galaxies, protoplanetary disks and others to KSP. It comes with configs for KSS2 And The Kcalbeloh System and Configs can be created in game for any stellar body using Ctrl+Alt+V .Credits to all of these people for the images and suggestions and Star Crusher from KSS2 for giving me a Ton of Ideas.
Releases · Vihaan2012-cmyk/Volumetric-Blackhole-Fx The mod can be downloaded from the releases page.
Anyone with suggestions and/or issues can send them here or to this discord user id:691217016463556618


r/KerbalSpaceProgram • • 1h ago

KSP 1 Image/Video Moar KSP Career Grind to 1 billion in funds

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• Upvotes

For some reason or another, I haven't posted in some time. I am 50% of the way to 1 billion in funds and for some reason have a fascination with reducing costs on rockets launched. Right now that involves replacing liquid rockets with SRBs. When I get some time I will publish the old and new fleets side by side for some comparisons and such.


r/KerbalSpaceProgram • • 1h ago

KSP 1 Question/Problem How do I get my boy home? In terms of the maneuver

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• Upvotes

r/KerbalSpaceProgram • • 1h ago

KSP 1 Mods Clouds disappear in Tracking Station

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• Upvotes

One of the first things I’ve noticed after getting volumetric clouds v5, was that when in the tracking station, if you zoomed in on Kerbin to a certain degree, the clouds would disappear.

I don’t know if this is a bug or a feature, but the clouds does have a fade out animation when disappearing.

Has anyone else noticed this before, and is there a setting to turn it off?


r/KerbalSpaceProgram • • 2h ago

KSP 1 Image/Video First time going to Eve, had to make a satellite network before I sent my first rover.

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6 Upvotes

r/KerbalSpaceProgram • • 2h ago

KSP 1 Question/Problem thereoereoreoreoreoreticallaeii, will i be able to reach mars with my DELTA IV heavy?

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15 Upvotes

ignore my spelling of thereoereoreoreoreoreticallaeii, ive been playing too much rome 2 total war + have no clue how to spell that word, but thats besides my question
(can't edit the title, i meant can i get to earth orbit but i was just lowk dreaming about mars)


r/KerbalSpaceProgram • • 3h ago

KSP 1 Question/Problem Is this possible

4 Upvotes

I want to have stock system scaled up to 10x, with opm and mpe, i know that there is sigma rescale, but volumetrics just break. I cant find a config for 10x for spve, should i just use sol at this point?


r/KerbalSpaceProgram • • 4h ago

KSP 1 Image/Video Jeb you good man?

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31 Upvotes

r/KerbalSpaceProgram • • 5h ago

KSP 1 Image/Video Circumnavigation of Kerbin by Jeb in my sub-sonic craft, the N-13 "Eratos".

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9 Upvotes

Jebediah completed the circumnavigation by taking off from the KSC, climbing to an altitude of 13km, and maintaining a cruising speed of 260-270m/s bearing 270 degrees for 3.5 hours. After returning to the KSC he landed on runway 27, making use of drogue shoots to avoid using the brakes because the plane is still admittedly off-balance. Total flight time: about 4hrs.


r/KerbalSpaceProgram • • 5h ago

KSP 1 Image/Video My first extrakerrestrial landing!

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17 Upvotes

Granted, it did fall over and I only went to Minmus because my ascent was so bad I didn't have DV for the Mün, but Jeb came back home and had some nice pictures, so who cares??


r/KerbalSpaceProgram • • 6h ago

KSP 1 Question/Problem Kerbalism ISRUs not working?

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3 Upvotes

Apologies if this is the wrong place to post this.

I'm trying to build a base on Minmus with Kerbalism, but I got stuck trying to figure out the ISRU processes. I should have enough CO2 and hydrogen to activate the Sabatier process, but for some reason it isn't converting anything. It appears to be activated but nothing happens. Other processes work fine, but some processes on some parts do nothing. Please let me know if there's something obvious I'm missing or if this is a bug.


r/KerbalSpaceProgram • • 6h ago

KSP 2 Opinion/Feedback It was 7 years ago

136 Upvotes

The KSP 2 trailer came out. Holy shit I feel so old now. I was so excited and then equally disappointed in years to come. Still remember first time watching it. The music the scenes everything. Oh what could’ve been


r/KerbalSpaceProgram • • 9h ago

KSP 1 Question/Problem BDB RL10 engine has extendable engine bells on every config, including ones that shouldn't?

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4 Upvotes

It looks like its rendering every config's model at the same time or something. Everything is installed with CKAN


r/KerbalSpaceProgram • • 9h ago

KSP 1 Image/Video Definitely not a dangerous maneuver

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3 Upvotes

r/KerbalSpaceProgram • • 9h ago

KSP 1 Mods Volumetric Ground FX and Losket mods showcase. Links in description

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239 Upvotes

Volumetric Ground FX and Losket are a match made in heaven. First adds advanced volumetric ground effects like dust, blast, steam, splashes and scorching while Losket covers parts in dust, soot and burns.

Links:
https://spacedock.info/mod/4615/Volumetric%20Ground%20FX (older version on CKAN available called GroundBlastFx)
https://spacedock.info/mod/4515/Losket (available on CKAN)


r/KerbalSpaceProgram • • 10h ago

KSP 1 Question/Problem Weird electric charge bug I encountered, does anyone know this one?

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5 Upvotes

Hi I just encoutered a new bug in my savefile, I havent yet found out what triggers it. Shortly after launch the reading on electric charge, as you can see in the upper right corner, just goes to NaN, so does the reading on TWR. DeltaV does not get shown anymore, burn times are completely wrong and when using SAS to reorient the craft it moves eratically, just swinging around wildly. This makes the game veeeery hard to play as you have to plan around all these things and since im playing on SOL its even harder. Has anyone encountered this bug before and might know a fix? Im playing a heavily modded game with around 190 mods, if a modlist is helpful in fixing this please tell me an easy way to extract one from CKAN.


r/KerbalSpaceProgram • • 10h ago

KSP 1 Mods Why is Eve so white? How do i fix it?

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5 Upvotes

Who whitewashed my planet


r/KerbalSpaceProgram • • 11h ago

KSP 1 Image/Video Is this low enough?

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7 Upvotes

r/KerbalSpaceProgram • • 11h ago

KSP 1 Image/Video After playing pure vanilla off and on for over 10 years, this is my first time playing with mods.

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10 Upvotes

r/KerbalSpaceProgram • • 11h ago

KSP 1 Mods RS-25 Spam Shuttle (or just the surviabld crew shuttle i saw on Hazegrayart)

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42 Upvotes

r/KerbalSpaceProgram • • 12h ago

KSP 1 Question/Problem FAR export data?

2 Upvotes

Hey all!
Does anyone know if there's a way to export the Mach sweep from FAR's static analysis? I've been working on a quick rocket simulator so i can design my RP-1 sounding rockets without having to simulate it thousands of times. Right now I'm just eyeballing the drag curve and i think it is a bit inaccurate.

(Also if someone knows which Atmospheric model RO uses that would also be cool as well)


r/KerbalSpaceProgram • • 12h ago

KSP 1 Image/Video First crewed mission to Duna was a success!

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61 Upvotes

With a crew of 9 (we forgot the tenth) taking the "Duna Transfer Craft" D-Tra-C to a low 100km Duna orbit then a crew of four, (five if the tenth was here) take one of the two decent vehicles down to the surface. After a stay of 60 days in the hab, the crew take one of the two assent vehicles landed near the hab back up to the station. Then the next crew of 5 take the other decent vehicle down to the surface. Staying another 60 days then returning to the station in the second assent vehicle. Once the 120 day mission is complete they burn for kerbin.

This being my first time sending kerbals beyond kerbin/mun orbit I am very proud of the mission.


r/KerbalSpaceProgram • • 13h ago

KSP 1 Question/Problem does decoupler height matter at all?

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290 Upvotes

r/KerbalSpaceProgram • • 13h ago

KSP 1 Question/Problem Why is there a tree here

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26 Upvotes

just playing around with a couple mods only bd armoury but then i land after testing out a nuke and find this lone tree.