r/KerbalSpaceProgram • Master Kerbalnaut • 9h ago

KSP 1 Mods Volumetric Ground FX and Losket mods showcase. Links in description

Volumetric Ground FX and Losket are a match made in heaven. First adds advanced volumetric ground effects like dust, blast, steam, splashes and scorching while Losket covers parts in dust, soot and burns.

Links:
https://spacedock.info/mod/4615/Volumetric%20Ground%20FX (older version on CKAN available called GroundBlastFx)
https://spacedock.info/mod/4515/Losket (available on CKAN)

238 Upvotes

15 comments sorted by

17

u/Cirrus-Nova Exploring the deep black 💫 9h ago

This looks awesome. 👍

14

u/JhonWhoo 9h ago

How much fps will it cost?

10

u/linecraftman Master Kerbalnaut 9h ago

Sometimes the ground volumetrics really bog down the fps , i think it draws multiple instances of effects at once or there's some other bug but most of the time i didn't really notice any major differences

You can see the performance on video for yourself 

2

u/douglasdtlltd1995 5h ago

i reported something like that on their github yesterday.

6

u/No_Confusion6706 9h ago

Thanks for your showcase ! 😉

5

u/linecraftman Master Kerbalnaut 9h ago

Thanks for the mod!

7

u/stormhawk427 9h ago

4 forward. 4 forward, drifting to the right a little. Picking up some dust.

8

u/Ill-Product-1442 8h ago

Mods are popping off right now, good job everyone!

2

u/CobraFive 4h ago

Just, nobody ask why...

1

u/ThatOneDraffan Valentina 2h ago

It's becoming so demoralizing seeing all this "modders". It seems like 90% of the mods I've seen posted on Reddit lately for everything, not just KSP, is just another AI Cuck contributing to the AIpocalypse.

2

u/Irreversible_Extents Still falling through the clouds of Jool 7h ago

The Kraken is shaking in his boots right now with the recent KSP mods

2

u/doomiestdoomeddoomer The Green Goo has escaped. 6h ago

Awesome!

2

u/Daftpanzer 6h ago

love it! I can see it will add a lot to immersion. Love the dusty lander in particular.

2

u/StupitVoltMain 5h ago

Now my crafts can het DIRTY?

Hell yeah

2

u/Jane_Monroue 1h ago

Wow! Really amazing mod! But just a question, how are burn marks made persistent? Is it a decal plastered on the surface? How much memory or whatever is operating these processes will it cost if I have many of these burn marks already "placed" in game?