r/SideProject • • 21h ago

Someone on the other side of the world is using my tool more than I am 🄹

46 Upvotes

I build zympl.app as a personal tool to manage tasks and track time. I've been using it for a while.

Today, I checked the analytics and found someone on the other side of the world using it more than I do šŸ˜‚

It's just one other user, but seeing someone get real value out of something I build feels amazing ā¤ļø

Sometimes, that's all the motivation you need to keep building.


r/SideProject • • 23h ago

Levende - I made a free iPhone app that makes kids' drawings walk and dance on the kitchen table

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38 Upvotes

Kids' drawings end up on the fridge and then in a drawer. Meta's Animated Drawings showed they can be brought to life, but it uploads the drawing to their servers. I wanted the same magic without a drawing ever leaving the phone, so I built it.

You take a photo of a drawing, the app cuts out the figure, finds a skeleton by itself and then it waves, walks, jumps and dances. On a little stage, or in AR on your table. You can put several drawings together and record a video for Grandma.

The part I'm happiest with: it all runs on the phone. No account, no server, nothing uploaded. The cutout is classic image processing (no generative AI), the skeleton comes from thinning the shape, and the drawing is skinned to it and drawn with Metal.

It's free, with no ads. There's an optional $0.99 Supporter purchase that only adds app icons and a silly little game.

iPhone and iPad, 7 languages: https://apps.apple.com/app/id6820002786

I'd love to hear where it breaks. Drawings with arms that touch the body are the hardest, and I want more of them.


r/SideProject • • 7h ago

I built a website that turns other websites into ridiculous Rube Goldberg machines

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31 Upvotes

I've been experimenting with turning websites into these ridiculous little mechanical contraptions.

You know, ramps, springs, bells, things bouncing around for absolutely no reason.

I figured websites were getting a little too serious anyway.

I guess you could technically use it to make a marketing video.

But honestly, I just wanted to watch things bounce around.

It's free to play with if you're curious: Thunkroom


r/SideProject • • 12h ago

I built a Mac app that hides your talking points from screen share, and now it brings up the right one when someone mentions it

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20 Upvotes

I made GlideRail and posted it here about five months ago when it was called GhostCue. Since then I renamed it and added a new feature called the Live Rail, which is what this video shows.

Whatever you prepped sits up by your camera and doesn’t show up in the screen share or the recording.

Live Rail listens on your Mac during the call and when somebody brings something up that you prepped for, it offers that card. (Think of it like magic cue cards!)

In the clip, watch the left side when the client asks about the second ad, the card comes up before she’s done asking. The right side is what she sees. The call’s staged and the numbers are made up.

There’s no account and nothing goes to the cloud. It’s free to download and Pro has a 7-day free trial.

If you run demos or client calls I’d like to know if a card popping up mid-sentence helps :)

Get the app here: https://gliderail.app


r/SideProject • • 15h ago

made a site that picks movies based on the song stuck in your head

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17 Upvotes

i always know what mood i want at night but never what to watch. usually there's one song on repeat and i end up scrolling netflix for 40 min and watching nothing

so i made soundtrackd.app. you type a song and it gives you films and shows with the same feel, with a line on why. fast car by tracy chapman gives nomadland and friday night lights. also works the other way, film to songs

free, no signup. just launched it, solo, from turkey. if the picks for your song are way off pls tell me, or drop a song and i'll reply with what it says Check it out here


r/SideProject • • 58m ago

My Mac app has 0 paying users, 0 revenue and 99.99% uptime after 20 months šŸŽ‰

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• Upvotes

In February 2025 I started building Speechy as a voice note-taking app. You'd talk, and it would turn your rambling into clean notes, meeting notes, summaries, emails, whatever format you wanted. It was basically an AI secretary.

Then I learned what every note-taking founder learns. Everyone says they want better notes. Nobody ever reads their notes. My users (me) recorded 40 voice memos and opened 2 of them.

So I pivoted. Turns out the moment people want their voice turned into text isn't "later, in a notes app." It's right now, in the box I'm typing in. Same speech-to-text engine, different job: hold Fn, speak, and the text appears wherever your cursor is.

Wispr Flow had the same idea. So did Superwhisper. And Willow. And Aqua Voice. I found this out after I'd pivoted, so I was already committed.

Step 1: Ship it in Electron.
It worked. Users (me) were happy. Naturally, I rewrote the whole thing in native Swift. Nobody asked for that, but the RAM graph looked so good.

Step 2: Build anti-piracy for an app nobody has pirated.
The licence ties each Mac to a hashed hardware UUID. The free trial needs a fresh ticket signed by the server for every single dictation. I spent a whole afternoon reading about Apple App Attest. My threat model covers nation-state attackers. My user count is 0.

Step 3: Add analytics.
PostHog now records every dictation's word count, every setting change and every failure. The dashboard is a flat line. Beautiful. Very low variance. The actual voice nodes don't get shed, just the raw data.

Step 4: Pricing.
I designed weekly, monthly, yearly and lifetime plans, then a 1,000-free-words trial, then scrapped it for a 3-day trial with card. That's six pricing models for zero customers. Each one converted at exactly the same rate - thats 0 btw

Step 5: Ship to production. Roll back production.
Version 1.0.19 went out, then got rolled back. Sparkle auto-updates work perfectly. I know because I've watched them roll a version back.

Step 6: Run ads.
I set up a Meta campaign with a carefully researched audience and four ad creatives. Then I found out my build was Apple Development signed and not notarized. Gatekeeper rejects it. I was about to pay Mark Zuckerberg to show people a security warning.

Step 7: Add AI agents.
Speechy can now show Claude Code and Codex permission prompts in your Mac's notch, and you can speak your prompts to them. Is it useful? Yes. Did it bring in revenue? See the title. But Claude now has a nicer UX than my checkout page.

Current state of the project:

  • āœ… 19 offline tests passing
  • āŒ ESLint can't load its own config file
  • āœ… Crash recovery, so your words survive a crash
  • āœ… "Only My Voice" mode, which ignores everyone except you. I relate.
  • āœ… Undo last dictation. I wish I could undo the last 6 months.
  • āœ… $59 lifetime, one-time. Lifetime value per user so far: undefined (0 / 0).
  • āœ… Award cards for dictation streaks. They've been awarded to no one.

My git log says "added better award cards" twice in a row, with the same message both times. That's where I am mentally.

Anyway, if you're on an Apple silicon Mac and type more than you'd like, try it free for 3 days here: speechy

I'd love one user. Even a bug report would be nice. A bug report would be my first piece of user engagement.

Edit: I dictated this whole post with Speechy. It took 4 minutes. Building the app took 6 months. The numbers are fine. right ?


r/SideProject • • 14h ago

How I got my first 100 weekly active users as a solo developer

15 Upvotes

Two months ago, I launched my first Chrome extension, Popcorn (IMDB/RT overlays on 9 OTT platforms), and recently crossed 100 weekly active users. šŸæ

It's not explosive growth, but getting strangers to discover and regularly use something you built feels great.

Here are 5 things I've learned:

1. Building is only half the job. Publishing your product doesn't mean people will discover it. Distribution matters just as much as development.

2. Go where your audience hangs out. Reddit was my first meaningful channel. One post got around 4.1K views, while a repost reached 16K. Tailor your message to each community instead of treating it as advertising space.

3. Don't rush into paid ads. Experiment with communities and messaging first to understand who finds your product useful.

4. Take analytics seriously. The Chrome Web Store Developer Dashboard helps track impressions, listing visits, and user trends. Use campaign-specific URLs with UTM parameters and Google Analytics to understand which channels actually drive traffic.

5. Look beyond views and installs. Acquisition matters, but so does retention. Even after I stopped actively promoting Popcorn for a week or two, it continued getting 1–4 new users daily.

I'm still learning, but the biggest takeaway is simple: you don't need to go viral; you need to keep experimenting and measuring what works.

I shared the detailed breakdown, experiments, and lessons on my blog:

šŸ‘‰ https://popcornclub.in/blog/getting-my-first-100-users/

Fellow developers, what worked best for getting your first 100 users?


r/SideProject • • 5h ago

2 years building an app bootstrapped. Here’s all that we learnt to get to 5k users and over 165k GMV.

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12 Upvotes

We launched thinking the app would spread on its own. Someone pays, splits it in the app, invites their friends, friends install. That's the whole theory. In practice, the person who owes you money has no reason to install anything. They already have Venmo. So the payer would use the app once, the friends would ignore the invite, and the payer would quietly go back to the group chat. We watched this happen for months and kept adding features, which is exactly the wrong move.

The first thing that actually changed the numbers was giving up on the invite. We made the invite do the job by itself. A web page that shows the split and takes the payment, no account, no download. Suddenly the other person could pay in ten seconds. And only then, after they'd paid, did some of them ask what the app was. Growth was flat until we did this, and I'm convinced the pattern holds for anything with an "other person" in it. Build for the person who doesn't have your app.

Around the same time I typed our name into the App Store and realized nobody had ever searched it, because nobody had heard of it. They search "split bills" or "roommate expenses." We put the use case in the title and subtitle, and I spent an afternoon looking at the keyword suggestions the store shows while you type. You can read your competitors' keywords the same way, free. That afternoon did more than months of features.

Then we looked at who stayed. It wasn't the dinner people. Dinners happen once and the group forgets. It was roommates, because rent comes due on the first every month whether or not you remember our app exists. So we started designing the home screen and the reminders around that moment. For your project it might be payday, Monday, the end of the quarter. Find the recurring need and build around it.

We also tried the thing everyone tries. A big, beautiful "we redesigned everything" email to everyone who had ever signed up. Great open rate, almost nobody came back. What did bring people back was a notification about something that was actually theirs: money they're owed, a group that got active again. Send those instead.

The next lesson came from a creator whose audience plans group trips. Her viewers were already in group chats arguing about money. We made a landing page just for them, with a QR code, and sent them there instead of the generic store page. One warm channel like that beat a hundred cold posts. The same thing worked with a subreddit where people already complain about roommates, and with a campus office that runs budgeting workshops. Go where the conversation already is.

And the one I cannot stress enough. We built budgeting tools before splitting was bulletproof. Users were hitting a bug in editing a split while we were polishing a budget chart. Nobody rewarded the ambition. People only reward the core thing never failing. Ship the boring reliability first, then earn the right to be ambitious.

Last thing: what we measure now. Not downloads. Weekly returning users, and how many groups have more than one active person. If a group has one active member, your product is a notes app to them.

App is called Chipp in case you’re curious


r/SideProject • • 5h ago

First 62 bucks! My expense tracker just got its first lifetime purchase

13 Upvotes

Yesterday (Oct 12) someone in Hong Kong bought the lifetime plan of my expense tracker app Penvo for $62.18. That's it, that's the whole story, and honestly it made my entire week.

I'm a solo dev. Penvo is an iOS expense tracker I built for the international market. It supports 13 languages and has AI voice logging, so you can just say what you spent instead of typing it in.

MRR is still $0 since this is a one-time purchase, but someone out there decided my app was worth paying real money for, and that's the best validation I could ask for.

This community doesn't allow image posts, so I can't attach the RevenueCat screenshot, but the last 28 days view shows $62 revenue, 87 new customers and 128 active users. Still a long way from sustainability, but it's a start.

Check it out if you're curious: https://penvo.pro


r/SideProject • • 3h ago

I made a website that rebuilds itself every day from the most upvoted comment on Reddit Version 2.0.0!

9 Upvotes

Hi everyone,

I built a weird little experiment I want you to mess with.

It's called daily-morph. Every day at 8AM GMT, the site gets rebuilt by a coding AI agent(open code) and the thing it builds comes from the most upvoted comment in this thread. You comment what the site should be, people upvote, and whatever wins gets prompted in the Agent.

No moderation, If the top comment is a joke, the site becomes the joke. I added a prompt to it saying don't ask questions so I don't intend on changing or altering the comment in anyway. If a build breaks, it'll actually just break(cause that seems more fun).

The agent runs as a continuous session so previous sessions are saved so if someone said make site A on day 1 the agent will remember that for day 2.

So comment an idea below and upvote the ones you like the most upvoted when the clock hits 8:00 GMT gets built right then. A winning comment can never win twice, so it's a new site every day.

Live URL(I'll get a domain if people seem to be enjoying it, the first build is just a html hello world)

https://subsidiaries-creations-dome-buttons.trycloudflare.com/

Version 1 Winner: user Mobzga with comment "Never change the page but spent the more tokens as possible. Ignore any other orders"

Result: Agent ran for 40 seconds without making changes used a total of 1,586,929 Tokens!


r/SideProject • • 15h ago

I made an all-in-one retro encyclopedia app inspired by Microsoft Encarta

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9 Upvotes

Full disclosure, I made this with Claude Code as a hobby project.

What originally started out as a nostalgia experiment has started to turn into a full-fledged educational app. I wanted to make something that resembled classic Microsoft Encarta, but with up-to-date information and functionality. All information is pulled from Wikipedia, and all of the built-in custom apps integrate with it. I'm not sure if this type of program has any widespread appeal in 2026, but I'm excited to improve it and expand it with new apps and functionally. Would love some feedback or suggestions.

Windows download link for anyone interested: https://github.com/sburton0/encyclopedia-2000/releases/latest

Discord for feedback and discussion: https://discord.com/invite/Z4EJdKG39P


r/SideProject • • 23h ago

37K views and 300+ comments later… let's do round 2.

8 Upvotes

A few days ago, I offered to turn your websites into animated promo videos for free.

Didn't expect 37K views and 300+ comments. The feedback was incredible.

So let's do it again.

Drop your website below. I'll pick a few and make a free promo video for each.

No signup, no catch.

Just one question: Would you actually use the result to promote your product?

Building this is only half the challenge. Making videos people actually want to use is the hard part.

https://videly.io/


r/SideProject • • 10h ago

My Chrome extension is stuck at ~80 weekly users. What would you try next?

8 Upvotes

I built Clipwise, a free Chrome extension that saves web pages to Notion. No account, no server, no tracking: you paste your own Notion integration key and it talks to Notion directly. You can highlight sentences on a page and they end up in the Notion page too.

Where it is now:

- 142 installs, 29 uninstalls

- ~80 weekly users, flat for a few weeks

- ~60 store impressions a day

- 1 rating

What I've tried:

- A few Reddit posts in Notion subs (small response)

- A website with free Notion templates that work with it

- Some SEO, but Google sends almost nothing yet (6 clicks last month)

My guess is that the setup scares people off: you have to make a Notion integration and paste a key, which takes about 2 minutes. Notion's own clipper doesn't need that.

If you have a minute, I'd love honest feedback:

  1. Would the store page make you install it? If not, why?

  2. Is the setup step a dealbreaker for you?

  3. Where would you look for the first 500 users for something like this?

Store page: https://chromewebstore.google.com/detail/fjgllpbhbnjdkhgmokagglhkahngmjki

Site: https://clipwise-app.github.io


r/SideProject • • 12h ago

We built vibe coding for physical products, so naturally I tried making a drone with it

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8 Upvotes

Me and 4 friends have been building Autonomyware for a while now (we launched a couple weeks ago). It's basically vibe coding but for physical products. You describe the product and it gives you a real 3D model with full engineering spec you can print or send to a manufacturer. Simple stuff work pretty well at this point, so I wanted to see how far I could push it. This autonomous surveillance drone is where I ended up. The full model is in our library for free if anyone wants to poke at it, link in the comments. You’ll also find lots of other models there that you can download and play around with. Any feedback is welcome šŸ˜„


r/SideProject • • 13h ago

I'm an independent handyman that struggles with project organization, so I built an app for it

8 Upvotes

Here's the gist of it!

Two week lookahead -
A day-by-day list or a Gantt-style timeline. Tasks are colour-coded by status and priority.
Daily site notes -
One page per day per job. Type what happened, add photos, and it saves automatically.

Files & folders -
Keep drawings, permits and site photos organized by job name.

PDF exporting -
Turns lookahead into a clean Gantt chart PDF to send to the GC or owner.

Mostly looking for feedback, I set it up with a 2 week trial (no CC required).
I'm also not great at marketing, so any pointers would really help!!

Here's the link!
Fir&Field


r/SideProject • • 17h ago

Our cozy mobile game made 35k in 10 months. September dropped 40%, here's why (AMA)

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9 Upvotes

Ioannis and I (one and a half devs) launched Tiny Harvest, a cozy farming game for iOS and Android, on Dec 3, 2025. Chart attached.

The numbers

  • $35k gross in 10 months, before Apple's and Google's cut
  • Peak: $6.2k in both June and July
  • September: $3,042, down 40% from August
  • October so far: $2.2k in 8 days

Why September dropped

  1. Apple stopped recommending us. 74% of our iOS downloads came from "Browse" (charts, "You might also like"), not search. Browse went from ~160 downloads a day in July to under 10. Search never moved, so ASO and screenshots couldn't fix it.
  2. A few players carry a lot. Our top 2 payers are ~31% of all revenue. When a handful of big spenders take a month off, you see it.

What kept us going

  • A new season every month. 62% of September revenue came from players who had bought before.
  • Gifts beat currency. Our biggest spenders buy gifts for their co-op, not gem packs. A plain $99.99 gem pack has sold twice, ever.

What we did next: launched our first subscription (Harvest Club) at the start of October. 47 subscribers in week one.

Built with React Native and Expo, art made through our own AI pipeline. Ask me anything about the numbers, monetization, or running a live game with a tiny team.

If you want to check it out: tinyharvest.app/go/reddit-sp


r/SideProject • • 4h ago

Built an iPhone app, invested a lot of time and money… users love it. Now how do I get it discovered?

8 Upvotes

Hey everyone!

I recently launched my first iPhone app, MyQuotaBag.
It started with a simple idea… a conversation with friends about luxury watches, handbags and how complicated the whole buying journey can be.

One thing led to another… notes, spreadsheets, ideas… and eventually a real iPhone app.
I’ve invested a lot of time, energy and money into building it, testing it, improving the experience and making sure it’s something people actually enjoy using.

And here’s the good news… we have real users, the feedback has been incredibly positive and people genuinely enjoy the app. 😊
That’s the part I’m really happy about.
But here’s what I underestimated…
How difficult it is to get a good product in front of the right people.

MyQuotaBag is a private collection journal for luxury handbag enthusiasts. It helps collectors organize their purchases, collections, boutique visits, wishlists and better understand their own collecting journey.
It’s a very specific niche… and a community where privacy and trust are extremely important.
Many collector groups don’t allow promotion, which I totally understand and respect.
So even when you have something people enjoy using… how do you let others know it exists without becoming that annoying guy promoting his app everywhere? šŸ˜‚

I’ve started experimenting with educational content, SEO, social media ….

Some things seem promising… others not so much.
I’m definitely learning!

So here’s where I’d love your help…
For those of you who launched an app or built a business around a niche audience…
1. What helped you get your first 100 real users?
2. What actually worked to go from 100 to 1,000?
3. And for those who made it to 10,000… what changed?

Was it one marketing channel? Word of mouth? Content? Partnerships? Paid ads? Or just showing up consistently for months?

And what was your biggest waste of time or money?
I’m genuinely curious… and I think a lot of other indie founders could benefit from hearing your experiences too.

Any advice, ideas or brainstorming is more than welcome!
Happy to share my own experience as well… including what worked, what didn’t and what I’ve learned along the way.

If you’re curious about the project, here’s the website:
https://myquotabag.com

Thanks everyone! Really looking forward to hearing your thoughts. 😊


r/SideProject • • 17h ago

35 people signed up for my free side project in 5 days. 17 tried it once. 1 switched it on.

6 Upvotes

Context first: I'm a solo founder, this is my own side project, it's free, and there's no link in the post.

The project is a place where you type a trading idea in normal words ("buy when it drops 3% in a day, sell after 5 days"), it tests that rule on old prices without cheating, and tells you whether it holds up. If it does, you can switch it on as a bot that trades with fake money so you can watch it before you'd ever trust it.

Here's the first five days of October, straight from my own database:

step people
signed up 35
tested at least one idea 17
switched a bot on 1

Half of the people who signed up never typed a single idea. Of the half who did, almost nobody took the next step. And that's with two starter bots sitting right there on the first screen, ready to switch on with one button.

My guesses, in the order I believe them:

  1. The test answer is too honest. Most ideas come back "not proven yet" or "this doesn't hold up", and I think a lot of people read that as "the app says no" and leave. Over the last 30 days the tool said "proven enough" to about 1 in 8 tests. I built it that way on purpose, because the thing I hated about every other tool was that everything looked amazing until real money touched it. But I might be punishing exactly the people I wanted.
  2. "Switch on a bot" sounds scarier than it is. It's fake money, but the word bot still reads like risk.
  3. Signing up was the end of their curiosity, not the start. They wanted to see what it was, saw it, done.

What I'm not going to do is the obvious fix, which is showing big returns on the starter bots to make people want them. I refuse to quote returns for them at all, because a starter bot that looks great in a backtest is exactly the trap the whole project exists to point out.

How Quantradin helps (that's the name, I built it): if you've ever had a trading idea and wondered whether it actually works, you describe it in plain words, it grades it honestly against real past prices, and anything that survives runs on paper so you see it behave live before you trust it with anything. Free, paper only, quantradin.com.

For anyone who's built something with a "first real action" after signup: where did your biggest drop happen, and what was the one change that actually moved it, a better first screen, an email, or something else?


r/SideProject • • 18h ago

Introducing MANA — A Programming Language for Magic

7 Upvotes

Hey everyone! I'm working on a project called MANA, an experimental programming language built around the idea of programming magic.

The goal is to create a language where magic isn't just a collection of hardcoded effects, but a system governed by its own rules. MANA is designed around concepts such as spells, elemental interactions, magical physics, summoning, and planes, allowing magical behaviour to be defined through code.

I'm also developing a visualiser that brings the magic to life, allowing spells and magical effects created with MANA to be seen in action.

MANA is open source, and I'm sharing it here to welcome suggestions, ideas, and contributions from anyone interested in the project. I'd appreciate constructive feedback on the language, its features, and its future direction.

- What features would you like to see in a language like

this?

- What could make it more useful or easier to work with?

- What would you want to build with it?

Whether you're interested in programming languages, game development, simulations, or simply the concept itself, I'd love to hear your thoughts.

If you'd like to contribute directly, share suggestions, or discuss ideas for the project, feel free to DM me or contribute through the GitHub repository.

GitHub repository:

https://github.com/technokin/MANA


r/SideProject • • 19h ago

I built an in-browser canvas sheet music engine from scratch in TypeScript. It's called ScoreLabs (+ dealing with open source)

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7 Upvotes

Hi r/SideProject people!

I built ScoreLabs, a browser-based music notation player and editor. You can easily create, share, find and print scores only, from your browser.

You can also test the live interactive viewer directly on a few pieces:

For example:

Moonlight Sonata

Valse (Chopin)

Prelude (Chopin)

I published the underlying parser and viewer packages to npm (scorelabs/core and

scorelabs/viewer). Right now they’re free for non-commercial use, but I'm torn on the long-term path: should I go fully open source? some sort of licensing? keep some functionality out of open source? How do you balance it?

Would love any thoughts on that, as well as general feedback on the tool performance!


r/SideProject • • 23h ago

I built a free offline app to transcribe, translate and dub videos - no account, no limits

7 Upvotes

I wanted to transcribe and translate videos without uploading them anywhere or paying for a subscription, so I built Tagos Transcribe. No account, no usage limits, no cloud: everything runs on your own machine.

  • Speech to text with timestamps and SRT export (faster-whisper)
  • Offline translation (Argos / NLLB-200)
  • Voice-over dubbing with Piper TTS, original audio kept as a second track
  • GUI plus CLI, Linux

The code is MIT. Some optional models have non-commercial licenses, see the README. Feedback welcome!

https://github.com/tagoslabs/tagos-transcribe


r/SideProject • • 2h ago

I made an app for your tactile pleasure using the Taptic Engine and fun textures. Free, no ads, no data collection. Enjoy

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6 Upvotes

r/SideProject • • 17h ago

Free fitness app for 10 people

6 Upvotes

Hi,

I built a fitness app designed especially for lazy people so that they can exercise whetever they are for how much ever tine they have. We are doing A B testing and are giving away the app for free for 10 people. If anyone is interested in such as app, please comment on this post šŸ¤ŸšŸ»

Its specially designed for startup founders, tech people who spend a lot of time sitting. If fitness is soemthing you would like to work on , then this app is for you. so hurry up!


r/SideProject • • 3h ago

The Bonkers Broadcasting Network - 24/7

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5 Upvotes

Hi there! I’ve spent the last little while building something that got slightly out of hand.

Tadaa… meet bbn.live

It’s a 24/7 AI-generated TV network. News, sports, markets, weather, debates, entertainment, a sitcom, parody ads, and whatever else the "director" decides should be on TV at that particular moment.

There’s an AI writing room running the network, scheduling segments throughout the day the way an actual TV network would. A "showrunner" is looking at the context across segments to make sure it "makes sense". It pulls from 100+ live news feeds and data sources, decides what’s worth talking about, writes the segments, voices the characters, and broadcasts the whole thing live. It also cuts shorts for the website, selects some to upload to YouTube, and creates thumbnails.

Looking at it now, it’s much more impressive than anything I could have imagined building using AI just a few months ago (and I have build a lot).

The entire app was built using my Claude and ChatGPT Pro subscriptions. A Node server ingests all the feeds and live data, the director decides what airs next, the broadcast page draws the cut-paper characters on canvas, and a pipeline captures the result and streams it to YouTube. It then takes screenshots, records the actual live output, measures audio/video timing, spots things that look or sound wrong, and then fixes them. It also built the deployment setup between my dev and production machines to update the website via Vercel, host video on Cloudflare etc..

At runtime, AI is running the network too. It writes the anchors’ scripts from the actual incoming stories and data and helps rank and select what’s worth covering. The voices come from open-source TTS models running locally on a GPU.

It’s now at a point where I can personally leave it running for quite some time and actually enjoy watching it. Which is either a great sign or completely meaningless, because I have a bad case of ā€œI love every side project I come up with and assume everyone else will too,ā€ while history suggests that’s rarely true. ;-)

So I’d love to get some other eyes on it.

You can watch it at bbn.live, or on the YouTube channel, where I’m running two versions simultaneously. A regular 16:9 broadcast for TVs/desktops and a dedicated vertical stream:

https://www.youtube.com/@watchBBN/streams

While it does cost me some money to keep the whole operation running (around $40 per day right now), it's so much fun seeing how far I can push the idea of an AI-generated television network.

To be candid about my inspiration: A while back I stumbled across a post on Reddit about pnn.watch, an AI-8-bit news network. I thought it was cool, but obviously not cool enough for my taste :PĀ 


r/SideProject • • 6h ago

I built an Android app where Claude Code, Codex or OpenCode operate your phone, 5 days in

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6 Upvotes

5 days ago I started a project to make a personal assistant, and now my mind is blown.

The app carries its own small Linux (Alpine under proot, no root), and the real coding agents run inside it: Claude Code, Codex or OpenCode. I gave them the phone as tools: read the screen, tap, type, scroll, open apps. They turn on my lights, order a pizza and change the order while it works, reply to messages.

It runs on your own Claude or ChatGPT plan, or OpenCode's free models with no account. It asks before anything that sends or buys.

Open source (Apache 2.0): https://github.com/ghorbelhamdi/buddy-android

I'd love feedback, especially on the approval design and on what you'd want it to do.