r/dreamcast • u/roboart • 1d ago
r/dreamcast • u/gorliggs • 1d ago
Repair / Refurbish recommendations
Looking to get my original Dreamcast cleaned up. The plastic has that nice "patina" yellow and would love to get it to it's original state. Also, it's very loud. Any recommendations of folks who could help out would be greatly appreciated. Thank you!
r/dreamcast • u/1OneQuickQuestion • 2d ago
Discussion Been reading Penny Arcade from the start and found this nugget you might all enjoy!
r/dreamcast • u/AbsolutePinstriper • 1d ago
Dreamcast game sends me back to main menu
I just bought sword of the beserk guts rage. It’s one of those promo discs that white with no artwork. The game is in pal region and I have a Japanese Dreamcast that’s been modded. I’ve been trying for an hour to get it work but no matter what I do it always the same -please wait while disc is being checked -recognises it -Sega logo -white screen for a few seconds -back to the main menu I’ve heard that it’s a common issue with Dreamcast games in general but Sword of the beserk has been the most difficult game I’ve tried to get to work. A few months ago I adjusted the potentiometer and now all my other games work just not this one. Any ideas?
r/dreamcast • u/bytechip-es • 1d ago
[WIP] Traducción al español GRANDIA II (Dreamcast) | Primer vistazo
Muy buenas a todos.
Os traigo un primer vistazo de la traducción al español de Grandia II para Dreamcast (versión PAL) en la que llevo trabajando. Ya tengo traducida toda la historia, de principio a fin, junto con carteles de zona, menús de elección, tiendas y créditos.
Os dejo un pequeño gameplay:
Objetos, magias y combate los dejo en inglés a propósito, y la fuente del juego no tiene acentos ni eñes, así que el texto va sin ellos.
Me encantaría saber vuestra opinión, y si veis cualquier fallo o frase rara, decídmelo.
Un saludo.
r/dreamcast • u/FalconNational • 17h ago
Dreamcast keyboard
Hello everyone, i have bought a dreamcast keyboard from my friends basement for like 2 euro, is it collectable? How can i test it without a dreamcast
r/dreamcast • u/New-Pianist1702 • 2d ago
Collection My Dreamcast collection after five months. I love this thing so much.
r/dreamcast • u/Browntownexpres • 2d ago
Discussion Found in trash pile!
So i found this today in the trash.
r/dreamcast • u/UnlikelySquash5084 • 2d ago
Collection Today, my nice green Dreamcast controller arrived, so I can colour-code it with my green VMU!
r/dreamcast • u/Axel1985alessio • 1d ago
Do you like Treamcast vmu shels
Found them on vinted... They're very rare, and was lucky about the yellowing being only on the blisters and package (they will remain closed
r/dreamcast • u/OPdisk3M • 2d ago
Cool dreamcast TV i saw at a videogame store
Recently, i went on a trip to Paris, and, as i do whenever i go somewhere new, i went and explored all the videogame stores i could find and get to.
So, in one of the stores, i looked up at one of the shelves, and i saw It, a sega dreamcast TV (or a Divers 2000 Series CX-1). Now, I've Heard about It before, and i know It was crazy rare to come by, so i was Happy to have the chance to look at It in person.
Was i Lucky to get to see It?
r/dreamcast • u/Substantial-Star-294 • 2d ago
Misc. 8 Hour Walk Through Shenmue 2: Workers Pier Nights
8 Hour Walk Through Shenmue 2: https://youtu.be/ItNAt8NgmEw
Fan Request Walk Through Shenmue 2! 8 Hour Walk around breathtaking Workers Pier! Enjoy the night my friends! Full video from the clip is available in the link ;)
r/dreamcast • u/noboatnolife • 2d ago
Discussion Which Dreamcast games benefit the most from a CRT display? Saw this post over on CRTgaming about Shenmue looking less pixelated and been wondering what other Dreamcast games took advantage of old tube TV technology?
galleryr/dreamcast • u/Ebojager • 2d ago
Question My VMU's seem to crash my Dreamcast when I plug them in...
r/dreamcast • u/ROBYER1 • 1d ago
Discussion Burned .cdi of Unreal Tournament US not working?
So every other .cdi I burned except for Test Drive 6 and Blue Stinger works, over 40 discs of burned games. I've tried burning about 4 copies of [CDI] Unreal Tournament (US)[DCRES] cdi from internet sources in case of dodgy discs and not a single one works.
Has anyone else had this issue?
r/dreamcast • u/celsowm • 1d ago
Discussion I'm decompiling Virtua Fighter 2.1 (Arcade) and Virtua Fighter 3 TB (Dreamcast) — AI-assisted, looking for contributors!
r/dreamcast • u/bytechip-es • 2d ago
¿Que os parece mi habitacion virtual de Dreamcast?
Me hecho una habitacion virtual con los juegos que tengo de dreamcast, para tenerlos de manera rom sin tocar los originales, textos, manuales, ruta del rom, para arrancarlo desde flycast y una pequeña habitacion con three.js , ya esta configurado con el mando y tira de lujo en pantalla o pantalla completa.
Feedback del proyecto?
r/dreamcast • u/Arcade-Console • 3d ago
Finally sorted a vga monitor for my dreamcast.
Picked an unused pc up from 2004 yestetday, then they also gave me the unopened monitor to. Literally never been opened or used should be great for my dc and 360, its sitting in my house a few days before i dare see if it works or not. Can hopefully play some gun games now !! pc was never used either. Monitor box still sellotaped shut with indstructions on the outside of how to get it out of box !
r/dreamcast • u/Marlonlongart • 1d ago
¿Por qué cayó la consola sega Dreamcast y su competencia ganó ?
r/dreamcast • u/JDMxCHA0Zx • 3d ago
Collection Found some indies
Happen to pop into GameStop and spotted these three. Felt nice buying new Dreamcast games at an actual store. Non of the employees knew anything about the games or what console it was for which is wild
r/dreamcast • u/VCDECIDE • 3d ago
Discussion Resident Evil 4 (Sega Dremcast vs PlayStation 2) Real Hardware Comparison
r/dreamcast • u/ToastedGreedo • 3d ago
Star Wars Trilogy Arcade Dreamcast Port - Endor Forest
Hi all! Back with another update on my Star Wars Trilogy Arcade Dreamcast project.
Today’s update features a complete playthrough of the Endor Forest stage! This level posed a particularly interesting challenge because my development process has largely focused on the completely on-rails stages of the original game. The opening section of Endor Forest is unique, giving players partial control of their Speeder Bike so they can steer and dodge trees. Recreating this sequence meant rebuilding and approximating its behavior from scratch through observational reverse-engineering, rather than simply porting over the recording data from the emulated Model 3 original as done with the completed Space stages. As a result, the Speeder Bike section may not be a perfect match for the arcade original, but I think I’ve gotten it very close!
I've taken in feedback regarding the controls, and I'm working on both D-Pad controls, analog sensitivity and toggle settings for the 'snap-back'. I am aware of requests to add light gun support, however as I do not own a light gun or a CRT to test with, it is not on the project roadmap at this time.
I also wanted to share some personal thoughts about the future of this project.
Nearly every day, it seems like new recompilations and ports are appearing for the Dreamcast, and it’s exciting to see what people are accomplishing. At the same time, I realize that a Model 3 recompilation may eventually make a much more faithful conversion of Star Wars Trilogy Arcade possible. Naturally, that makes me think about where my own project fits into the picture. I wanted to explain a little more about my approach, especially as AI-assisted development and recompilation projects become increasingly common in the Dreamcast community.
As a reminder, and for the sake of transparency, I’ve been using Claude Code as a coding assistant throughout development, which I’ve disclosed on the project page. As a software engineer by trade, I’ve seen shifting trends in the industry with a growing embrace of well architected agentic coding, and as such I am no stranger to AI assisted development. However, the approach I’m taking with this project is different from the typical AI recompilation attempt: I’m building an original implementation from scratch, recreating the game’s behavior through reverse-engineering and observation, without using the original source code or recompiled source code. In a sense, I’m remaking the game specifically for the Dreamcast rather than simply bringing the original code over. Though I utilize Opus to assist with the large coding portions, I am still in the drivers seat, I'm still directing the development, debugging issues, and iterating on the implementation myself. The technical decisions, the reverse-engineering process, and the overall vision for this project are my own - I wouldn’t want this project to be simply dismissed as ‘soulless’. My finished project continues to aim for a “what-if” scenario, if Sega put out a Dreamcast release of the game, with expanded features and bonus levels for the home experience.
Even if a Model 3 recompilation becomes available before I finish, I intend to see this project through to completion. I’ve put a lot of work into bringing this game to the Dreamcast in my own way, and I think there’s value in that regardless of what other approaches become possible. As always, I encourage the discussion, and would love to hear your thoughts as well. I am genuinely passionate about this game - it’s always been my absolute favorite since I was younger, and it’s been a dream come true remaking it and sharing it with you all.
Anyways, I hope you enjoy this preview! I’m excited to keep making progress and share more with you all soon.
And for those unaware, the demo is available now featuring the Yavin and Boba Fett stages here! https://toastedgreedo.itch.io/star-wars-trilogy-arcade-dreamcast