i really hope i will live to see an age of AI being used to make actual video game AI better. imagine strategy games where the computer does not play with cheats and with basic scripted logic but using actual AI.
that is absolutely omega untrue and i cant even think of how you arrive at that conclusion. unless you mean "dumb by design" as in, the devs try their best to not make the bots have wallhacks and insta headshot you because they obviously could - but that has nothing to do with intelligence, thats just the AI having data it shouldnt have
What? You can't imagine why, in game design, the goal is not to make the hardest possible game? If enemies were able to dodge all of your attacks or something, a game could very easily become extremely frustrating.
i missunderstood you i think, it sounded to me like you were saying that the reason why AI in strategy games sucks is intentional design, which is absolutely not true - there simply is no way to make a "good" AI in most genres like shooters as well. a "good" AI in this case not meaning flawless execution and being unbeatable, but believable and humanlike
That wasnt me originally but I agree with them. Game AI very often, but not always sucks intentionally. I feel it would be very easy to give bots in shooters perfect aim. But they don't.
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u/Select_Angle516 2d ago
i really hope i will live to see an age of AI being used to make actual video game AI better. imagine strategy games where the computer does not play with cheats and with basic scripted logic but using actual AI.