r/wowforever • • 4d ago

PTR / Beta WoW Forever Podcast: Ep. 3 - Dungeons & Questing

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242 Upvotes

r/wowforever • • 4d ago

Guild Recruitment, LFG & Discord Megathread — Week 41 (2026)

14 Upvotes

Welcome to the weekly Guild Recruitment, LFG & Discord Megathread!

Looking for a guild, recruiting new members, searching for players, or promoting a WoW Forever Discord/community? This is the place for it.

To keep recruitment organized and make it easier to find players in your region, all posts must be made as replies under one of the region comments created by AutoModerator below.

How to use this thread

  • Find the region that applies to you below.
  • Reply directly to that region's top-level comment with your recruitment or LFG post.
  • Include relevant information such as your guild/community name, server, faction, language, goals, playstyle, raid schedule, and contact information.
  • If you're looking for a guild or group rather than recruiting, you're welcome to post what you're looking for under your region as well.
  • Discord and community advertisements should also be posted under the appropriate region.

Regions

  • Americas & Oceania (US & OCE)
  • Europe (EU)
  • Taiwan (TW)
  • Korea (KR)

Important: No Top-Level Comments

Top-level comments are reserved for the regional sections created by AutoModerator.

All user submissions must be posted as replies beneath the appropriate region. User-created top-level comments will be automatically removed by AutoModerator without warning.

This is purely to keep the megathread organized and make it easier for players to browse recruitment posts relevant to them.

Recruitment Guidelines

  • Keep recruitment related to WoW Forever.
  • Do not spam the same advertisement repeatedly within the thread.
  • Be clear about what you're recruiting for or what you're looking for.
  • If your guild or group is no longer recruiting, please edit your comment accordingly.
  • Recruitment must comply with the subreddit rules and Blizzard's Terms of Service.
  • Paid services, boosting, RMT, account trading, gold selling, and other ToS violations are not permitted.
  • Be respectful. Different guilds, servers, regions, and playstyles are welcome here.

Guild recruitment, LFG/LFM posts, Discord servers, and community advertisements outside this megathread are subject to removal under Rule #8.


Please report comments that violate the subreddit rules so the moderation team can review them.


r/wowforever • • 4h ago

PTR / Beta Blizzard is taking gold buying serious

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829 Upvotes

I could lie and make up an excuse but I will be honest. Yes I did buy 250g in the beta. I wanted to level my professions quickly because I do not have a lot of time to play and I felt that since it was a beta, it wouldn't harm anyone. Was it the right thing to do? No, no excuses.

But I figured I would post this for you guys to see because they did state they would take gold buying a lot more seriously. 250g doesn't seem like much to me and yet they handled it swiftly and clearly state they will NOT reinstate the account. Maybe it was a fluke, and I got unlucky but the account had its trading from player to player and auction house accessibility restricted within one day. I'm sure mail was also axed but I never tried it. When it happened I thought it might've been a bug but when I asked other player's about it, no one was having a similar experience and I knew I had blew it.

Learn from my mistake and don't risk your REAL Forever account for a little gold.

EDIT: To be clear, they only banned my BETA account. Should they have banned all my accounts? Yes.

Will I be able to play Forever when it is live? I do not know.

And yes I know it's only a beta and everything will be wiped. Feel free to talk crap, I knew the risk.


r/wowforever • • 3h ago

Discussion Blizzard: No Plans for Playable Draenei, Blood Elves, Goblins, Worgen, etc. in WoW: Forever

532 Upvotes

In a recent interview with TechRadar Gaming, Blizzard said there are no plans to bring any of the races from retail WoW's expansions to WoW Forever. I'm shocked.

Here's the exact quote from the article.

"'We have no plans to add races from WoW’s expansions at this time,' Blizzard said, meaning fans shouldn't expect new races like Vulpera, Goblins, or Haranir.

And Blizzard's reasoning for avoiding the newer additions to retail WoW? It explained that it wants to build on the original Warcraft game because WoW: Forever essentially exists within its own timeline.

'Our main focus for the game is to build off the foundational lore of Warcraft,' it said. 'This means first and foremost the RTS [real-time strategy ] games, and we’ve hit on this right from the start with our content that picks up after the events of the new Warcraft 3: Forsaken Kingdom campaign.'

'One of the liberating things about this game existing in its own continuity is that we can forge our own path forward and tell stories that serve the world of WoW: Forever first and foremost. It wouldn’t be fair to WoW: Forever and the players who want to see where this world is going for us to spend a ton of time trying to further flesh stories that have already been told extensively in the modern game.'"

This kind of blew my mind, but the more I think about it the more excited I get. I think the chances of getting new highly requested races that aren't in retail just shot up. Races like:

  • High Elves (all but confirmed at this point)
  • Broken (another potential Alliance Shaman race)
  • Ogres (one of the most highly requested races in WoW that has never appeared in retail)
  • Furbolgs (yet another potential Alliance Shaman race)
  • Forsaken/Undead Elves (probably the longest shot on the list, but I wouldn't be surprised if we got them now)

What do you think about this news? Are there any other races that you think are more likely to come to Forever now that we have been told we won't be getting retail races (or at least that Blizzard isn't planning to bring them to Forever at this point)?


r/wowforever • • 3h ago

Discussion Ban gold buyers full world of warcraft account

250 Upvotes

I'm tired of people buying gold on beta and getting a slap on the wrist for it.

They bought gold. They broke ToS and that makes the game worse for all players.

If they do it on the beta, they will do it on the live game too. Suspend the entire account when they get caught buying gold.

We don't need those type of players ruining our game. Remove them before they become the problem later on.


r/wowforever • • 10h ago

Meme Make new spell ranks joyful again!

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763 Upvotes

r/wowforever • • 4h ago

PTR / Beta Raining inside Stormwind Keep

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231 Upvotes

r/wowforever • • 14h ago

Discussion New helmets by mixing old helmets ?

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920 Upvotes

It would be cool if new helmets were old models mixed together


r/wowforever • • 8h ago

Discussion Proximity Chat

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335 Upvotes

Since we’re focusing on immersion in forever, I would love for Blizz to consider implementing proximity chat at some point!

imagine walking in to a campfire and everyone’s talking to each other

Or you’re passing by someone on the road and you just hear a passing voice “one for you” as they give u a buff or “yea there’s (insert opposing faction) around be careful”

I can think of so many fun and funny experiences with it if implemented to the entire playerbase (with choice to toggle it of course)

Maybe not so much with opposing factions as it doesn’t fit the gameplay/role but would be interesting either way.

What y’all think?


r/wowforever • • 19h ago

Discussion No please, don't balance the Hybrid DPS sepcs, the game is going to be Retail. We want Classic. Also Classic:

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2.1k Upvotes

Peak class design.


r/wowforever • • 2h ago

Discussion Skyborne Observation: Horde are far more willing to be Blue/Purple

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91 Upvotes

I have leveled a Skyborne Mage to level 26, and am now leveling a Skyborne Shaman. I noticed that on the Alliance side, Skyborne players are like 80% just High Elves. I too pretty much just made mine a High Elf with blue hair. Then when I made a Horde Skyborne I decided to use the purple skin tone and make them look more like a night elf. To my surprise, it feels like 80% of the Skyborne I am seeing out in starting zone and in the world on my Horde character are either Purple or Blue.

Tbh, I kind of wish the purple skin tone was the majority skin-tone for most Skyborne, because if they are descended from Night Elves, it makes more sense, especially since the Highborne in Eldrethalas are pretty much just normal purple night elves. It would also make them more clearly distinct compared to High Elves / Blood Elves when they do eventually get added. Something about seeing most Skyborne as Purple / Blue just feels more unique and interesting to me :p

Just thought I would share my observation and wondered if anyone else noticed the same thing.
Included is a picture of my Skyborne Shaman when I started leveling him (as an example of the purple)


r/wowforever • • 8h ago

Meme Me after leveling to 30 as an Elemental Shaman thinking it would be better in Forever

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241 Upvotes

r/wowforever • • 14h ago

Addons, Apps and Websites I'm the guy the IRS addon cleared with 4,000+ auctions. Here's one of the addons I used to make my first 100 gold on the beta

608 Upvotes
Showing profits directly into the default UI of a profession window.

A few of you saw my character in the IRS addon thread: 4,000+ auctions, income 100% explained.
https://www.reddit.com/r/classicwow/comments/1wu4pt9/comment/pczy5tn/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

I created this addon to make my first 100 gold on the beta.
Its a very simple, lightweight addon to help with professions.

CraftProfit: every recipe shows what it costs to craft and what it sells for after the AH cut, so the recipe list doubles as a profit ranking. Sort by profit, reagent prices, and reagents you can craft yourself (bolts, bars) are priced at their own craft cost. Uses its own AH scan, or Auctionator / TSM.
Download: https://www.curseforge.com/wow/addons/craftprofit-forever

The other addon I created, is a shuffling addon. It shows what you can craft, then disenchant, to make a profit. There's still some minor bugs in it, so I will iron them out until I upload that one to the public.

Discord for questions, bugs and ideas: https://discord.gg/hbJXz7qqpJ

I'm a long time developer and gold-making goblin but first time addon developer, so any feedback is welcomed.


r/wowforever • • 11h ago

Meme Its getting real now

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297 Upvotes

0 more showers until release


r/wowforever • • 15h ago

Discussion New Quest in Coldridge Valley

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633 Upvotes

Just wanted to give a massive shoutout to the quest team for implementing the new quest, 'Grund and Gozwin'. On the surface, it seems like its just gonna be another, "go kill this pesky beast." quest (which it still is). However, it allows for this really cool moment where you go behind Anvilmar and climb up the hills till you get to a spot that's out of the valley. Then you get this epic view looking towards Ironforge way in the distance. I can't help but feel this was designed as reference to the iconic shot in the original cinematic. Anywho, just thought it'd be worth sharing as I feel the new quests do a lot to help nudge the player further towards the vibe that the devs were/are trying to convey for a zone/storyline.


r/wowforever • • 11h ago

Addons, Apps and Websites NeedRoll - Expanded/Modernized replacement for AtlasLoot built from the ground up

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272 Upvotes

I loved AtlasLoot, but the UI and functionality of it is deprecated and I'm tired of using the half-baked forks people ship with every iteration of Classic, so I decided to give writing my own modernized/facelifted evolution of that addon a go. It retains the functionality of AtlasLoot and expands upon it in ways I've always wanted to see in an addon like AtlasLoot.

It's called NeedRoll and you can find it on CurseForge, I've been working on this for a while now and put up some initial versions a few days ago, but have been quickly iterating on it and feel good about its current state of today with v0.7.0: https://www.curseforge.com/wow/addons/needroll

NeedRoll expands on the idea of AtlasLoot being an encyclopedic source of items from content within the game. Similar to AtlasLoot, Everything is in it's respective categories, however instead of digging through dropdowns it simply uses a tab system at the top of the pane to quickly navigate between sections (Dungeons, Raids, PvP, Factions, Collections, Professions). My goal was to keep things neat and organized with a hint of style to keep the addon from looking horribly out of place in WoW: Forever.

Some of the major features included so far:

  • Loot for every dungeon and raid, including the new Forever ones we have access to thus far. The droptables were built initially with the cmangos/classic-db and they've been updated to reflect the changes that came with Forever. Some instances that are not available to us in Forever show the item, but cannot load it's tooltip data because Blizzard has obfuscated that information from us until the item itself is obtained by a player, so this will update dynamically as things are discovered.
  • There are maps for every dungeon we have access to with the ability to navigate through it and click the boss icons to open their drop tables by clicking them or selecting them in the Encounter pane.
  • Each dungeon shows the quests available for Alliance/Horde and tells you if you haven't started it, are on a part of the chain, on the specific dungeon quest, or have completed it. Raid attunement chains are also supported for Onyxia, MC, BWL and Naxx (Classic raids that have not been confirmed are tucked away but still available to view, only Hyjal Summit and Onyxia are openly displayed currently).
  • Rep and PvP vendor lists, with Forever's new factions items. I've done a lot of work to eliminate SoD bleedover, and for the most part this has been addressed, so it should be correctly showing Forever items only unless a version of the item from the 1.60.1 client exists that is different from the version of the item added in the 1.15.x SoD client
  • Professions information including all learnable reciples from the trainer, including dropped/purchased recipes along with where they are purchased from or the top 3 mobs that can drop the recipe.
  • Shopping List feature that lets you browse the professions menus, add items to the list that breaks down what you need to purchase to create those items. Optional checkbox to subtract materials you already have in your bags from the list of materials needed.
  • Data in the addon is designed to evolve with the discoveries in WoW: Forever, it will expand it's database as we discover new items/boss loot and populate those tables in v0.X.Y versions, whereas v0.X.0 versions will be major feature releases.

I built this with the intention to create a flat minimalist UI, but after supporting that as well as a Native UI that keeps the look and feel of WoW: Forever, I kind of fell in love with the Native UI. It uses all assets/icons/etc that are straight from the game files as opposed to the minimal UI drawing frames with just boxes and lines, etc. Both variations are still in the game, and swapping is as easy as clicking a toggle, but I suggest the Native UI as of right now, maybe I'll facelift the Minimal UI later on to make it a better fit.

One thing I want to emphasize: I am a software developer by trade, use of AI coding is something I've come to utilize, however this was primarily used for building out the visuals using Blizzards frames, etc as I'm not a front-end dev (and that content scares me). I handled the backend work and data sourcing, but had help building the visuals initially before swapping to the Native UI as the primary build.

I want to stress.. none of the art/assets are AI generated. Everything in the addon is Blizzard's own in-game art/assets/icons/maps. The only thing I cannot source from the game itself is the maps for the new Forever dungeons, so those are Santiago Reyes' maps from his Atlas de Azeroth: Forever project, which he gave me permission to use. They're great, go check out his work here, he's created some truly awesome work and it's a shame to see some people are already running his work through genAI and creating horrible abominations of his work.

It's still early, but I'm pretty happy with where I've ended up considering initially I was just doing an exercise in recreating an AtlasLoot addon. If something's missing/wrong or you want to see something added, let me know and I'll look into it and see if it fits within the scope of the existing features.


r/wowforever • • 16h ago

Discussion Requiring players to sit in capital cities to queue for Battlegrounds directly contradicts the design goal of encouraging open-world activity

626 Upvotes

I want to go questing, engage in professions, world PvP etc while waiting for BGs?


r/wowforever • • 13h ago

Discussion WARNING: Collector's Edition Owners, DO NOT CLAIM YOUR CODE UNTIL RELEASE DAY!

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370 Upvotes

I claimed my code today as my Collector's Edition arrived, only to realise that it immediately activated the 30 days of subscription time. This is unlike the digital version, which activates them from the 4th of November onwards. This makes little sense and essentially means I'll end up wasting 3 of 4 weeks of subscription. I spoke with customer service, and the response was there was no solution, other than to not play any WoW at all until the 11th of November (1 week AFTER launch!) and they could give me another 30 days.

EDIT - Just for a bit of further clarification:

On the blizzard website, the Collectors Edition Includes in it's contents:

Warcraft Forever Collection Digital Code:Includes the WoW: Forever Skyborne Epic Pack, Warcraft III: Reforged, and Warcraft III Reforged: Forsaken Kingdom DLC campaign.

https://eu.gear.blizzard.com/products/wowccl0013-international-english-ce

This specifically references that the code is for the Warcraft Forever Collection Digital Code.

When looking on the web store, you can find the Warcraft Forever Collection here:

https://eu.shop.battle.net/en-gb/product/world-of-warcraft-forever?p=2119695&pfm=fran-wow-forever-shop-prepurchase-wow-forever-collection

Which says in the fine-print:

⁴30 Days WoW® Game Time will be added to your WoW® account with the launch of WoW®: Forever.

I don't think it's unreasonable to assume that this bundle is the same.


r/wowforever • • 13h ago

PTR / Beta Disappearing mail is serious issue that cannot go to live

307 Upvotes

I have already made bug report in beta of every time this issue has happened. My friend or myself from alt sends me mail, and it never arrives. Name is right. It doesn't matter if there is - between first and last name. Mail just disappears.

Same happens on money from auction house. I just sold 2 hours ago black pearl in AH (even had the on screen text it sold) and never got the gold for it. Pearl is gone too, ofc This was not first AH mail that never arrived.

I know this bug is reported already. I know it might have something to do with people with same name and mail going to wrong person. But i have not seen Blizzard mention it and it is not listed on "known bugs" list on forums. It should be put there and solved.

I am worrying are they not even taking it seriously. This bug is game breaking if it goes to live.

So posting this for visibility, and to tell that bug still is in the game today. If anyone has same experiences, maybe you can post them here for visibility too.


r/wowforever • • 7h ago

Discussion Soulshards need Quality of Life

87 Upvotes

Soulshards not stacking in your bag space is a decision that is impossible to understand. Why can’t they stack to 20 like everything else? They’re necessary for a good third to half of all Warlock spells.
Soulshards not stacking is completely unnecessary.
Also losing all your Soulshards when you die is overly punishing. It would change nothing to any other class and would simply make Warlocks less tedious to maintain.
Or am I missing something?

Edit: Soulshards don’t disappear on death, I guess every time I died I was out of them and erroneously made the connection 😂


r/wowforever • • 19h ago

Question Can you please create an option for quivers to always be visible?

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767 Upvotes

Please make it an option at least at the transmogrifier. Have been waiting for this since 2005.


r/wowforever • • 18h ago

Discussion Excavation Site is a Psychotic Masterpiece, DO NOT CHANGE IT

623 Upvotes

It’s unhinged. Cramped. Crawling with danger and brutal trash packs. The raptors are a nightmare to behold. It forces the entire party to use their whole tool kit when panic begins. And it’s short & sweet to finish. 10/10

I just absolutely love it. Hats off to whatever maniac made this on the Forever dev team.

Please do not ‘balance’ or fix this dungeon. Leave something crazy in the world. That’s just a straight challenge for players in the suggested level zone. It’s awesome that there’s a terrifying raptor dungeon lurking in the wetlands. The diseases, bleeds, and damage are brutal. I’d really love to see more of this difficulty level scattered throughout the world.

There should be a Dragonmaw Boss though. That makes no sense.


r/wowforever • • 2h ago

Discussion Trolls should have druid

33 Upvotes

Trolls should have druid in wow forever. I mean it's a new story right? So maybe gonk worship was actually prominent enough for druidism in the darkspear


r/wowforever • • 35m ago

Discussion Dad experience from leveling Warrior, shaman and hunter.

• Upvotes

I’m a dad who plays maybe 6–8 hours a week, and I wanted to share my experience leveling a few different classes.

Enhancement Shaman:
I felt strong right from the start. No real struggles while questing. Shaman feels pretty easy to level with interrupts, ranged spells, strong auto-attacks, heals, DoTs and totems. I also tried some dungeons, where my AoE felt solid and I even found myself near the top of the DPS meter.
I’d recommend this class if you want a main that can do a bit of everything. You can play melee or ranged DPS, or switch to healing. You can also tank, but I haven’t tried that myself.

BM Hunter:
This is easy mode. Everything feels smooth, the damage is great, and you basically have your own tank following you around. You barely ever need to drink, just heal your pet when its health gets a bit low.
It’s a great class if you want a relaxed, fast-paced leveling experience with very little downtime. I had an absolute blast playing it. If you already know you want to play DPS all the way to 60, I’d definitely recommend giving it a try.

Warrior:
Holy shit. The first 20 levels were rough. I tried both Arms and Prot, and honestly, neither felt great.
I struggled against mobs at my own level and often had to eat or use First Aid after every pull. Sometimes it felt like 90% of my attacks were misses, dodges or parries.
No heals, no interrupts, and whenever a mob started running away or casting a heal, my heart rate went through the roof. It felt like I was constantly racing against time, hoping my burst would be enough to kill it before everything went to shit.
Things definitely get better once you get some decent gear and a better weapon.
If you’re looking for a real leveling challenge and like the option of tanking dungeons, Warrior might be the class for you.

I know everyone has different experiences and opinions, but I just wanted to share mine.
Any other dads out there with limited playtime have some classes they’d recommend? Feel free to share your experiences!


r/wowforever • • 10h ago

Meme how levelling paladin feels right now Spoiler

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132 Upvotes

i should dust off my desk