r/starcitizen • • 3d ago

Squadron 42 Playtest Megathread

51 Upvotes

Hello squadroners (?)

As some of you may know we have a sister subreddit, r/Squadron42 which is also ran by our team and is dedicated to Squadron 42. That subreddit is more restrictive in terms of not allowing Star Citizen (PU/PTU/etc.) unless it directly relates to something in Squadron 42 (not just "oh this ship is in both games!!!!!! type stuff).

We know the SQ42 playtest is a big deal right now, rightfully so, and we want to take the opportunity to show people that sub a bit more and give them an opportunity to start chatting there.

With that, we have made a megathread on that subreddit for the playtest event. Given it is the first megathread for that sub we will not be deleting individual threads but we will be reminding people in the comments about it. We encourage you to head over there and talk with your fellow citizens about the playtest event to your hearts content. We will not be doing a megathread here or enforcing people move to that megathread from this sub either.

Megathread: https://www.reddit.com/r/Squadron42/s/oLop2SHbnh

Cheers!

- r/starcitizen Mod Team


r/starcitizen • • 8d ago

DISCUSSION Star Citizen: Question and Answer Thread - October 2026 Edition

20 Upvotes

Welcome to the Q&A thread for October, welcome to 🎃 SPOOKY SEASON! 🕷️

Useful Links and Resources:

Star Citizen Wiki - The biggest and best wiki resource dedicated to Star Citizen

Star Citizen FAQ - Chances the answer you need is here.

Discord Help Channel - Often times community members will be here to help you with issues.

Referral Code Randomizer - Use this when creating a new account and you'll get 50,000UEC.

Download Star Citizen - Get the latest version of Star Citizen here

Current Game Features - Click here to see what you can currently do in Star Citizen.

Development Roadmap - The current development status of up and coming Star Citizen features.

Pledge FAQ - Official FAQ regarding spending money on the game.

Daily Flyer Discussion - Our subs official spot for chatting about your daily flyer, or asking for info!

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Some other things happening:

Got some ideas for improvements to this thread? Let us know!

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Okay so, someone has been flicking days past me and I'm not entirely sure how we got to October this soon...

IRL has consumed much of my time personally, I've been a bit out of touch with SC development for a few months now but checking back to see tech preview having a physics fix at long last is a welcome sight!

What's everyone's go to ship in these last few months? Has my baby boy been fixed up any further (IronClad)? | Fly Safe, -Crazy_Muffins


r/starcitizen • • 10h ago

DISCUSSION Squadron 42 is now in the top 300 wish listed games, up from a 760~ SteamDB debut in under 24 hours without a major marketing push

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723 Upvotes

r/starcitizen • • 6h ago

NEWS The Constellation Mk V has functional cupholders.

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262 Upvotes

r/starcitizen • • 5h ago

DISCUSSION I love that the Connie MKV has a S3 Radar. I HATE that the larger Perseus doesnt.

149 Upvotes

Seriously... why? I can see an argument being that the Medusa's rounds travel so slowly anyway, hence a maximum ~2km being fine, but why not reward people who have skills to be a decent crackshot?

According to stats from Erkhul, a Medusa Round has a range of about 9kms.

With an ample amount of hopium, I imagine the turret gameplay will still be subject to further improvement and balancing (the silence from CIG on this matter doesnt give me any faith though).


r/starcitizen • • 3h ago

DISCUSSION Star Citizen Ordnance Officers Formally Request Palletization of Ammunition

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80 Upvotes

Cig For the love of god please let us Palletize our ordnance.... whether on an actual pallet with all the rounds visible in their little frames, or in a 4scu Box, 8scu Box, 16scu Box.... hell i'm even fine with making it where to palletize that it take 3 minutes to palletize/pack


r/starcitizen • • 11h ago

FLUFF Reclaimer internal tractor beam

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337 Upvotes

This is barely more efficient than just using the handheld tractor beam BUT imagine that spot on the balcony having a tractor beam terminal and 2 screens to interact with the box printers remotely... I can dream


r/starcitizen • • 13h ago

NEWS "The game is Truly systemic" Detailed review and facts about Squadron 42, by Citizen of the Verse (part 1)

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522 Upvotes

r/starcitizen • • 9h ago

DISCUSSION Wanted to give cig a shout out! I thinks its great and a good decision to put a ship in the game and let it be used before selling it :)

193 Upvotes

It wpuld be cool if they did that for now on and maybe sometimes gave them to npcs so we can fight against them as well :)

o7


r/starcitizen • • 10h ago

GAMEPLAY He's been stuck for hours like this...

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221 Upvotes

Like i get it, im excited for sq42 as well lmao


r/starcitizen • • 10h ago

DISCUSSION TAC vs MkV

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179 Upvotes

Nobody made this comparison yet, so here I go lol

I have the TAC and can use store credits to get the Mk5 without spending anything extra. However, they are very similar in many aspects, and it might be smarter to use those credits to grab a ship for a different role. That being said, the differences between them are almost convincing me to keep both, and I’d love to hear your thoughts.

(Everything below is just my opinion, and you’re all welcome to disagree and share your own points 😄 )

MK5 Pros:

  • More cargo (240 SCU)
  • More missiles (32 + 32)
  • Higher damage output (4x S5 + 4x S3 on turrets)
  • Higher hull HP and armor
  • Faster SCM / NAV speed
  • Awesome interior
  • Can carry a Nova Tank
  • Both turrets can shoot forward

MK5 Cons:

  • Weird exterior (especially the landing gear. Loved the old design, this new one not so much...)
  • Very slow turn rates
  • Only 4 seats
  • Apparently cant RRR skylark (needs confirmation)

TAC Pros:

  • Best maneuverability in its class (only behind the MAX)
  • 2x T3 medical beds
  • Ability to carry other snubs in the hangar
  • Rear missiles for the copilot
  • 14 seats (8 of which are jump seats for dropship gameplay)
  • Accommodations for up to 8 crew members
  • Side S5 turrets for ground attack
  • Nice interior and exterior (imo lol)
  • RRR for snubs

TAC Cons:

  • Very slow SCM / NAV speed
  • Very poor visibility for pilot/copilot
  • Top back turret can't shoot forward due to that weird "spoiler"
  • Cargo is split by the 'garage' in the middle, so only 96 SCU (that was so dumb, by the way, since other ships have a full grid and let you park ground vehicles wherever you want).
  • Side turrets are only effective for ground attack (not super relevant right now since there isn't gameplay for it, but eventually ships will only be able to hover horizontally, and belly/side turrets will be a big deal for ground support)

Both ships are Gunships, with the difference that the Mk5 is also a medium freighter while the TAC doubles as a dropship. Ultimately, you can pull off basically the same gameplay with both ships, whether solo or with a crew.

To me, the biggest differences are the maneuverability with the Connie currently feeling pretty sluggish (though that might improve) and the TAC having medical beds along with more seating for bigger crew. The extra seats will matter because eventually, during quantum jumps, all cargo will need to be properly snapped to the grid and the crew will need to be seated in designated seats (at least, they mentioned this will be a requirement in the future).

What do you guys think?


r/starcitizen • • 6h ago

DISCUSSION More and more positive reacts are coming in

82 Upvotes

I wont post the people because many here cant stand the sight of streamers.

More and more bigger content creators are now reacting to it.

All are very positive and hope they make the release this time. Stop worrying about the "hate brigade" if the game is good it will make it.

It is now in CIG´s hands to deliver it in a good enough state and on time this time for it to be a massive success

I think were on track to a good time ahead.

Even the biggest critics are accepting this.


r/starcitizen • • 4h ago

CONCERN I hope it’s shown at the game awards.

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54 Upvotes

I know, views aren’t everything, but the controversy from a month ago has so much more views than their official squadron trailer. All of the reaction videos to the trailer are basically people who already knew about Star citizen, and squadron heavily. In this week in Star citizen they were talking about a bunch of people coming into the game because of the marketing for squadron. I don’t know if that’s gonna be that true. My only hope is it’s shown at the game awards and everyone says it’s amazing and that gets the hype truly going for the outer gaming world because currently none of the big streamers or even really utter gaming outlets except IGN are even talking about it.


r/starcitizen • • 14h ago

GAMEPLAY The RSI Skylark fits in the Reclaimer

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353 Upvotes

r/starcitizen • • 2h ago

CREATIVE Guess what beings will live here

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37 Upvotes

get creative


r/starcitizen • • 11h ago

IMAGE The RSI Bundle Aurora Figurine Has Retractable Wings

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176 Upvotes

You can click the little "play" button on the right to deploy the wings. It's a bit too long when retracted to fit the real Aurora Mk II slots but that's still cool :)


r/starcitizen • • 13h ago

OTHER The new Constellation

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225 Upvotes

r/starcitizen • • 12h ago

IMAGE She's a good ship. I like her.

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171 Upvotes

r/starcitizen • • 8h ago

OFFICIAL This Week in Star Citizen

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80 Upvotes

r/starcitizen • • 10h ago

OFFICIAL New Twitch Drops

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105 Upvotes

Starts October 14th


r/starcitizen • • 7h ago

OTHER Super El Nino is Approaching Stanton. CIG, it's Not Too Late to Give These Critical Supplies for the Long Winter Campaign. Donate Now Before it's Too Late. Text "Luminalia Pants" to 422956 Right Now.

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54 Upvotes

r/starcitizen • • 21h ago

FLUFF The Mk.V is just so... big?

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750 Upvotes

r/starcitizen • • 18h ago

NEWS NYX 1 genesis desert

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349 Upvotes

r/starcitizen • • 10h ago

GAMEPLAY Missile Boat Gaming

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76 Upvotes

r/starcitizen • • 10h ago

OFFICIAL Twitch drop incase someone misses this in the com link

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79 Upvotes