r/Worldbox • • 1d ago

Important Addressing the Influx of Posts and Reactions Involving AI

207 Upvotes

Hey everyone! So, the moderation team has taken notice of the increased frequency of AI posts and the reactions to them and we would like to talk about it.

Current AI Rules
First things first, let’s bring up the subreddit's current rules regarding AI. Currently we have a rule (specifically Rule 14) that requires posts with AI generated content to have “[AI]” in their titles. If posts don’t have these tags then they are removed, even if AI is mentioned in post descriptions or the comment section. AI has never been allowed for purely art related posts, even if “[AI]” is included in the title.

There may have been instances in the past where AI posts have been allowed to stay up because moderators missed them. We aren’t perfect but we try to check every post.

In the past we’ve let posts slide if they have tags similar enough to “[AI]” such as “(AI)”, “(AI-used)”, “(AI-assisted)” since these are clearly distinguishing a post as including AI generated content.

These rules were decided on after a community vote on if to allow AI posts: https://www.reddit.com/r/Worldbox/s/QzAe06PmQz

Issues With The Current Rules
Over time AI has become better at various tasks, whether or not AI is good at certain skills overall is a widely debated topic and we will not be joining that debate here.

We will mention the ethical concerns though, which include but are not limited to:
- Misinformation (AI commonly mis-states info as fact or blatantly tries to invent it)
- Copyright (AI trains on data and uses it in ways that violates the rights of artists, especially when it comes to visual media/images)
- Environmental (AI has adverse effects on the not just the natural environment but also human environments where the people that live there don’t have the resources to stand up against AI infrastructure effectively)
- Overshadowing (AI occasionally overshadows the work of humans, sometimes with the human that requested the generated content passing it off as their own)

- Oversaturation (AI can generate content extremely quickly and can take over a large portion of content in certain spaces)
- Society (Mainly societies are centered around some form of capitalism and AI within these systems threatens to provide high class individuals/corporations with the power to infringe on the rights of people without consequence)

The validity of each of these concerns (or even if they should be concerns) is a highly debated topic and full of nuances. For some AI is purely a tool to be used or misused like any other while others have opinions that vary across a wide spectrum.

Amendments to AI Rules
At the current moment and until another post from the moderation team regarding AI, AI is viewed as a tool that poses more risk to the community, though due to AI usefulness and its ability to pass as human we prefer to take a hybrid approach.

Because of varying extents to which AI can be used we are adjusting Rule 14 to the following (this may be changed in the future): 

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  1. AI is NOT allowed in purely art posts
  2. Mark posts with one of the following (include brackets): [AI]: Relied heavily on AI, may be used in place of other markings, [AI-assisted]: AI directly contributed to a part of the post (code, text, assets, etc), [AI-advised]: AI was heavily consulted
  3. Explain how AI was used. Be as clear as possible and put this at the top or bottom. Do not try to justify AI usage, just explain how it was used
  4. Refrain from sharing AI-related posts frequently

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Obviously we cannot always definitely determine if someone used AI and sometimes AI use is so minor that it's reasonable not to mention it. The moderation team will still attempt to check posts for AI but sometimes we must rely on the subreddit's members to be honest in how their post was created.

Commenting on AI Posts
As mentioned there have been a few more AI posts recently and with them some heated comment sections. We ask that all members remember the subreddit's other rules regarding being respectful with each other and not escalating arguments.

We have seen unwarranted escalations from people on both pro and anti-ai sides and we would like that to stop. You are free to disagree and have discussions with each other but just remember this is a subreddit for Worldbox not AI debates.

This post will stay up for a while and will be free to debate the subreddit’s AI rules, AI posts, and opinions of other server members regarding AI if you guys decide you want to discuss those things.

TL;DR
The moderation team is trying to set up a better way to address concerns about AI content in the best way it can, so were making some changes. Read Rule 14.


r/Worldbox • • 2d ago

Art Literally every time white mage fights evil mage:

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1.2k Upvotes

I know that's a shitty art, but I really felt like making it. Also excuse my silly backgrounds.


r/Worldbox • • 17h ago

Art "Mercy, I beg thee" (mini sketch comic)

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389 Upvotes

When I was first playing worldbox, every time I'm having a playthrough or achievement hunting and I'm pissed, I make another kingdom that I experiment destruction powers on just to see what they do lol.

Obviously I don't do it anymore, but I kinda just wanted to draw something like that. Panel one is very dark because I drew that yesterday, and uhh I got lazy on panel four. Sorry if the text is poor, I have bad handwriting.

Also I have six fingers irl (mine was cut off) cuz I wanted to make myself look cool.

My second post here.

Edit: omg y'all I didn't expect this to blow up thank you so much!!!


r/Worldbox • • 12h ago

Art The meeting of good and evil.

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132 Upvotes

I adapted the look of the evil wizard.


r/Worldbox • • 5h ago

Art The malevolent Mages

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29 Upvotes

r/Worldbox • • 7h ago

Screenshot I've become a pacifist, this old me disgust me.

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29 Upvotes

r/Worldbox • • 1d ago

Art Newly spawned elf kingdom declaring war on my human mega empire:

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594 Upvotes

r/Worldbox • • 29m ago

Misc Why is everyone such a dumbass except for meeeeee?

• Upvotes

I hope the irony of the title is clear, however I have noticed around AI discourse on this subreddit that people only really take 2 sides: "Anything with any amount of AI is horrible" and "AI developers are better than normal ones" ofcourse this is exagerrated in order to prove my point but not by a long shot.

Lets take that new drug lord mod as example, the dude disclosed it was lightly assisted by AI, which means he spliced a sprite sheet and used it to reorganize his code, I wont even count using AI for name generation since vanilla name generation is already algorithm based, some people in the comments are calling it AI slop for using it as assistance which I find a bit unreasonable but the people arguing against it are so pro-AI?

I mean some guy is talking to another guy about how he doesnt care as long as it works, which I mean he isnt *obligated* to care but like code that isnt yours is pretty probably problematic for bug fixing and stuff and nobody comments on it, I know its the nature of the internet and especially reddit but come onnn atleast *try* using better arguments.

I am sorry that this post doesnt have much to do with worldbox and is more of a stream of consciousness if anything it has just been bugging me and nobody is saying anything.


r/Worldbox • • 19m ago

Screenshot Introducing my WorldBox RTX Remix project

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• Upvotes

I’ve been working on an RTX Remix project for WorldBox’s modded first-person view and wanted to share some screenshots of the current progress.

These show a few different settlements, from a populated town square to an orc village, along with daytime and nighttime lighting.

It’s still a work in progress, but this is a first look at how the project is coming together.


r/Worldbox • • 18h ago

Art How necromancers feel after spamming rite of the undead on enemy kingdom (they are just giving them free soldiers):

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123 Upvotes

r/Worldbox • • 12h ago

Tutorial Hmmmmm

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33 Upvotes

r/Worldbox • • 4h ago

Video New history/empire leaderboard tab in version 0.23.0 Alpha of my puppet mod (still looking for more alpha testers)

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5 Upvotes

Development has been going really well during the alpha testing stage. We now have four alpha testers testing the mod and we really need more. We appreciate people but we're not forcing it. We've added a new empire tab which shows the top empires in the world and gives them a power rating score based on the cities, control puppets, resources, and other factors. In this new tab we've also added a history thing where if you click the nation on the leaderboard you can go through their history. The video shows no history recorded yet cause the version is still in development but it will include an evolution map and a story based on the history of each nation. Warning this mod is still in alpha development. We're still looking for alpha testers please if you're interested type in the comments and I will respond thank you very much.


r/Worldbox • • 2h ago

Screenshot New History video that saves a kingdom's history throughout its time and you can rewatch it and see it rise and fall (this is a part of my puppet mod currently looking for Alpha testers)

6 Upvotes

r/Worldbox • • 15m ago

Question Looking for a mapsize mod

• Upvotes

I'm searching for a mod that expands map sizes, BUT! I already have a world of over 400 years, and I want to keep it as it is, but basically just add more empty ocean space, so that I can build a new continent. I don't want to rescale my current map or generate a new one, does anyone know if there's a mod that would let me do what I described? Or is it perhaps physically impossible, given how the game's coded?


r/Worldbox • • 21h ago

Video Drug Lord Mod [Minimal AI Assistance]

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94 Upvotes

Mod Download: https://steamcommunity.com/sharedfiles/filedetails/?id=3818762022

AI Was used to splice a sprite sheet, code reorganization, naming strain combinations with a name generator. It was also used to help with voice over on the showcase video.

ART IS PAID ASSETS FROM ITCH.IO MADE BY HUMANS - NOT GENERATED BY AI.

The actual mod was without it. There might be bugs and issues. If you encounter any, please do report it on the official WorldBox discord channel modding talk by pinging me, thank you.


r/Worldbox • • 8h ago

Question Help pls

8 Upvotes
my game got f up and now the kingdoms look like this please help

r/Worldbox • • 4m ago

Question Need help

• Upvotes

I have paid for premium..but in my app it is not showing


r/Worldbox • • 5h ago

Story How do you keep things interesting?

2 Upvotes

I just had my first actual fun world going! I started to fill the map with base races and one sapient modified ape kingdom.

It started out with me gifting the apes a bunch of gold and caring about them, before I browsed the world.

Eventually I noticed a rhino going havoc in the centre of the map, hunting humans for good sports. I exclusively watched the Rhino Nobb for several years, it ended up killing over 20 humans and wiping out an entire kingdom in the process, by itself and laughed about it.

After the first round of wars I watched the only dwarf kingdom viciously defend with theyr own king that I gifted an OP staff, but it wasn't enough to fight off the horde off apes. They formed a coalition together with other kingdoms that would stick for 100+ years and reach over 3000 members from across the map.

After browsing through the most notable people I followed the saddest individual, they had lost a house, a partner and a kid in a war for theyr kingdom. After a rebellion, the very same person became the king of theyr newly seperated kingdom and live on till dieing off old age by age 62, surpassing theyr lifespan by 2 years.

However with bigger alliances crumbling and the map having so many kingdoms, wars started Beeing omnipresent and it got difficult to catch up.

How do you keep stuff fresh?


r/Worldbox • • 12h ago

Question Why does the length of an age change when i select it?

6 Upvotes

I have all of my ages set to random, and my date is at y1m1, but if I get 2 separate instances of an age the amount of moons they are are completely different (i.e, 1st age of hope= 630 moons, some ages in-between, 2nd age of hope= 535 moons)

My theory is that the length of ages is randomly decided, but im really hoping thats not the case.


r/Worldbox • • 16h ago

Question Do people genuinely try to get achievements js to get em

10 Upvotes

I use forbidden knowledge js bc i dont wanna do the hassle of getting every achievement and i really just try to get achievements to get every item but since i have every item now i dont need to get achievements so my question is do people genuinely try to get achievements js to feel accomplished


r/Worldbox • • 19h ago

Story Here's how I make stable biospheres… more or less 😁

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14 Upvotes

So, a while back, I made a mildly impassioned plea for the community to be more creative with the game and their own playstyles. I'd like to think that did something for at least one person somewhere. Like the BBC, I live for that one man (Nobody will most certainly never get that reference 😅, I'm such a jeza).

Anyway, I got a very good reaction from u/Humble-Scene7063, who requested a balanced environment with four modded prey animals and one major predator. I got to work and it was quite engaging as a project, heck… it still is.

I made a two way relationship between wolves and capybaras that is showing great promise in-world. Like real life, the predator population is much lower (on land) than the prey population, even this early on.

The wolves are starting to reproduce and they have been eating some of the capybaras. The capybaras are fast and good at scattering, crowding, and defending themselves to a limited extent, but they do not overwhelm the wolves, who stay sated for a while, meaning they don't overhunt.

The capybaras eat algae as well as other plantlife, honey, and insects; while the wolves eat meat, fish, and drink blood. The aquatic element of these diets ensures a limited ability to cross to nearby islands for both predator and prey—something the capybaras have done.

The capybaras came first and their existence actually triggered a trophic cascade 😅. There are hynas that I've modded, they are not nearly strong enough to eat the capybaras, and they've been endangered for quite some time now. With the introduction of wolves, the capybaras were pushed back and the hyenas had enough space to move north, eat some less stacked prey, and experience growth.

The wolves are a keystone species 😆.

The wolves lack the ability to expand into the desert, a limitation shared by the capybaras, creating space predator and prey in-world, where the massive Mahanmihi desert creates this safe space for other wildlife to live and grow. I'll be filling in the desert niche with another animal from the same world, likely a type of hare to fill out more of the challenge.

Overall, this is quite a stable ecosystem even this early on and I'm excited to continue work on it. It is very fun and engaging and triggering in the sense that's it tapping into that hyperfocused, all consuming thirst for control and mastery that this game gives me 😆.


r/Worldbox • • 1d ago

Map NORTH AMERICAN MAP COMPLLETED

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398 Upvotes

Just recently finished my north america, planning to make south america next


r/Worldbox • • 1d ago

Meme genuinely experienced this three times in one save

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263 Upvotes

r/Worldbox • • 1d ago

Meme just killed around 1k people with this thing

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44 Upvotes

r/Worldbox • • 1d ago

Map Why do they hate swamps?!

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14 Upvotes

For 2000 years nobody EVER tried settling in the swamps!!