r/SEGA32X • • Jun 12 '21

Join the Retro Gaming Network Discord Server and talk about Sega 32X!

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11 Upvotes

r/SEGA32X • • Nov 07 '23

[ConsoleMods.org] Knowledgeable about the 32X? Consider contributing to the community console modding, repair, and restoration wiki!

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4 Upvotes

r/SEGA32X • • 14h ago

Anyone familiar with SiliconForge and their 32X projects?

6 Upvotes

While following the person working on the AOF and Outrun 32X ports, love me hate me, I came across the youtube channel and Patreon for SiliconForge. Has this person/group finished any projects and released them, and if so, does anyone here have hands on playtime with any of their current work? No one commenting on youtube seemed to know anything about them or if they actually released anything, only that they are asking for $7 Patreon memberships to get access to anything, while insisting they dont provide working roms... It looked pretty suspect because their claims of no roms provided, so how exactly would you be able to use their own Outrun 32X port, and their Rastan Genesis and 32X ports if they are not original roms and just patches to something else?


r/SEGA32X • • 21h ago

32X SpaceGun conversion

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21 Upvotes

I have now added a dev diary on my port. https://adamhinde-lang.github.io/32X-Arcade-conversions/


r/SEGA32X • • 23h ago

Revelation Light and Judgement.

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17 Upvotes

Pinball product!


r/SEGA32X • • 1d ago

My tower is finally powered :D

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112 Upvotes

r/SEGA32X • • 1d ago

OpenLaraCD32X v1.3 aka Tomb Raider 1

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39 Upvotes

r/SEGA32X • • 1d ago

Spacegun 32x

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21 Upvotes

Gameplay progress with SpaceGun running on the 32X via Fusion emulator. It is still buggy as you can see and lots of work still to do but overall Im very happy with it !!!


r/SEGA32X • • 2d ago

32X Sprite Engine

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34 Upvotes

Morning all !

I thought I would introduce myself and my new tool I am working on to help do arcade conversions to the 32X. Tool is coming on amazingly well :0)


r/SEGA32X • • 1d ago

Taito Space Gun 32X

15 Upvotes
Slowly working on converting Space Gun to the 32X...early days but looking great !!!!

r/SEGA32X • • 3d ago

Art of Fighting 32X

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41 Upvotes

It's looking good so far 👌


r/SEGA32X • • 4d ago

Bermuda Engine: Your chance to make a Doom-like FPS for 32X and other consoles

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26 Upvotes

So this is something I've been working on for a while now and finally decided to release to the public last night.

Bermuda Engine started out as a fork of Dread (now GRIND) for the Sega Genesis/Mega Drive before I realized the concept was applicable to other retro consoles and rewrote the engine core in portable C.

The current IDE release I'm offering on both itch and Patreon is rather barebones still but produces playable ROMs for Sega 32X, Philips CD-i, Neo Geo AES/MVS, Windows, GNU/Linux, 3DO and N64.

This weekend I plan on setting up a cross compiler suite for macOS so hopefully I can soon port the IDE and engine runtime to Macs too.


r/SEGA32X • • 5d ago

32x homebrew labels 2.0

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54 Upvotes

Decided to redo some labels as well as making new ones for other 32x games.

In order:

Sonic Robo Blast 32x

Daytona USA 32x

Rewipeout 32x / Wipeout 32x

Tempest 2000 32x

Outrun 32x

Backrooms 32x

City Carnage 32x

Hit8ox 32x

If anyone wants to suggest some more then let me know.

Artwork for the City Carnage and Hit8ox labels were drawn by me. These labels are mock ups / fanmade!


r/SEGA32X • • 6d ago

Journey To The Planet Neptune

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12 Upvotes

r/SEGA32X • • 7d ago

Journey To The Planet Neptune

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13 Upvotes

r/SEGA32X • • 8d ago

Kolibri cover (variant) image in Trespasser (Jurassic Park) prototype

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45 Upvotes

r/SEGA32X • • 8d ago

Daytona Usa 32X in real Hardware

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103 Upvotes

r/SEGA32X • • 8d ago

Any developers that can help me find the newest SHDK?

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3 Upvotes

r/SEGA32X • • 9d ago

Bermuda Engine on Sega 32x

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57 Upvotes

After a long night working on this (shout-out to Andrew DeRosier. His Marsdev made it fun and manageable), I'm proud to announce the Sega 32x will join the list of Bermuda Engine build targets with its upcoming v0.2.0 release.

Hopefully this will inspire somebody to create a new homebrew FPS for our favorite Sega stepchild.


r/SEGA32X • • 10d ago

Sonic Robo Blast 32X - Version 0.3 preview

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58 Upvotes

We're still alive. SSNTails put out this video several days ago, so I thought I'd share here.


r/SEGA32X • • 12d ago

Neptune got better

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158 Upvotes

Used a Dremel with some jeweler polish and put on some decals. If Anyone is interested the decals are only $11 on Etsy and they gave me two copies of each decal. I plan to print this again using ASA instead of PETG Carbon Fiber but I want to make some improvements on my printer first. I also learned that drying filament does wonders in improving print quality.

https://www.etsy.com/listing/1563362662/sega-logo-set-vinyl-decals-multiple?ls=s&ga_order=most_relevant&ga_search_type=all&ga_view_type=gallery&ga_search_query=sega+neptune&ref=sr_gallery-1-1&frs=1&loc=1&local_signal_search=1&content_source=5174f69c-c2ea-4456-801f-4748da6dadb1%253ALT9d57d600154384c0f2bdc0bf6088d47be7bacca7&organic_search_click=1&logging_key=5174f69c-c2ea-4456-801f-4748da6dadb1%3ALT9d57d600154384c0f2bdc0bf6088d47be7bacca7


r/SEGA32X • • 12d ago

KOBO DELUXE - KEGA FUSION

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31 Upvotes

A SEGA CD32X Port of KOBO Deluxe for Real Hardware, ARES and KEGA Fusion -updated 10/3/2026

-Report bugs and any missing assets here.
-The project will be updated using the same link over time.

EverDrive Pro Compatibility:
No CDDA Audio.
The Sega 32X and the Mega EverDrive Pro (or Terraonion MegaSD) have a well-known hardware conflict regarding the Mega CD/Sega CD memory mapping.

Why is this?
A technical demo, demonstrating a game directly booting and running from the Sega CD32X system.

Questions?
The game is made specifically for the SEGA CD32X 4MB RAM CART.
The only way to get CDDA AUDIO is:

  1. Using all real hardware. That means you'll need a SEGA CD.
  2. By using the RAM cart and the RAM CART game CD to load the game.
  3. With that said, I know the CD audio should work on the PRO but its not and I dont know why.

The code / the game takes advantage of all real system hardware.
All Colors, Maximum Sprites and CDDA audio.

It uses the SegaCD built in RAM to save games for high scores.
In addition, Fusion allows the creation of external RAM carts.
so you can boot into SegaCD and export/import SegaCD game saves.

Yes, this all works great on real Sega CD32X system.
This ISO is for Fusion only and you'd need a 4MB RAM cart to play the real hardware version.

Maybe the biggest hurdle is getting past the CD32X boot sequence
and then understanding how the streaming to the 4MB SRAM cart memory process works.

Why Fusion play only and no other emulator?
We are very lucky that Fusion accelerates the crap out of everything.
And Can Actually Emulate a CD32X game properly. Like the CD32X version of Night Trap.
The Fusion version abuses the 128K frame buffers of the virtual 32X.
As users and devs thats great because as players we get a demo of the work
and devs dont have to burn as many CD's and risk SegaCD mechanical failure.


r/SEGA32X • • 13d ago

Y si un Sonic 4 de los 1996 saliera en la 32x como el ultimo sonic classico de la saga?

9 Upvotes

Básicamente este concepto es un sonic 4 como el último sonic de la saga

Imagina, Un Sonic 4 en la 32x como el último sonic classico con Fang the sniper


r/SEGA32X • • 14d ago

Night Trap Full Movie (The Ultimate Cut)

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17 Upvotes

r/SEGA32X • • 14d ago

I wish this had been ported to the 32x…..

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21 Upvotes

We all know the story, the Saturn was right around the corner, and the 32X was a flop of a stop gap, but I really wished they had managed to port this to the 32X or Sega CD…..