When ChatGPT first dropped I was saying that one of the best uses of this technology would be in NPC dialogue/ control.
Imagine a game with NPCs who could actually dynamically respond in character.
Of course, if you're still using a paid model to achieve this effect as a developer you're playing checkers while everyone else is playing chess, but still.
But the model won't need to be just for the game, in the same way that every unity game requires you to have .Net runtime, but you don't have an instance of the runtime for every unity game you have installed.
Things like Player2 already exist and modders are using them to retrofit it into games. In my experience it's still pretty janky, but it's pretty clear it's just a matter of maturity
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u/domthebomb2 1d ago
When ChatGPT first dropped I was saying that one of the best uses of this technology would be in NPC dialogue/ control.
Imagine a game with NPCs who could actually dynamically respond in character.
Of course, if you're still using a paid model to achieve this effect as a developer you're playing checkers while everyone else is playing chess, but still.