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https://www.reddit.com/r/ProgrammerHumor/comments/1x3uk6g/vibecodemasterclass/pffp29n/?context=3
r/ProgrammerHumor • u/PokeRestock • 2d ago
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I don't think you need ai for spoken instructions. (Like yeah- the game may be vibe coded but->)
You just need to find key words for certain actions and extract those from audio input. More work definitely, but would actually be doable for a game.
...wait, Nintendo DS games were already doing that I think. With the built in microphone.
1 u/Ignisami 1d ago At least one of the SOCOM games on the ps2 had voice-activated commands. Very jank if you didn’t have an American accent (and im sure quite janky with some American accents) but it was there
1
At least one of the SOCOM games on the ps2 had voice-activated commands. Very jank if you didn’t have an American accent (and im sure quite janky with some American accents) but it was there
67
u/CalmLotus 1d ago
I don't think you need ai for spoken instructions. (Like yeah- the game may be vibe coded but->)
You just need to find key words for certain actions and extract those from audio input. More work definitely, but would actually be doable for a game.
...wait, Nintendo DS games were already doing that I think. With the built in microphone.