r/MohoAnimation • u/kkreinn • 12h ago
It somehow works on Linux Mint
Success!
r/MohoAnimation • u/PieceOfSack • 16h ago
https://youtube.com/live/UYU72DMOcdU?feature=share
Let's check out all the new features and updates, answer questions, and chat!
r/MohoAnimation • u/Elyas2 • 18h ago
at the bottom of the blog, they mention that linux support still isnt official but they improved it in 14.5, amazing for me, even tho moho 14.4 was also really good on linux.
r/MohoAnimation • u/Fun-animation • 21h ago
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All Rigging and animation done by me. Hope you like it!
r/MohoAnimation • u/Lookingforlostmanga • 7h ago
Just curious if this is a personal experience on my computer or if others are experiencing the same thing for 14.5 playback. For all the test files for live playback, are you experiencing crashes while trying to test them out? It's really cool to see the images move...but it kind of sucks all of the test files seem to crash no matter which option I choose OTL
I've tried all three of the below options and all 3 crash the preview window. Is there something I'm doing wrong? Or is this everyone else's experience?

r/MohoAnimation • u/sukafu_ • 19h ago
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So, as the title says, it takes me quite a bit of time to create a single sharp point. I've been drawing in Moho for a couple of hours, but I just can't seem to get consistent sharp points where the lines are supposed to meet.
I've lowered the point reduction so I can smooth out the areas by hand, but I'm so used to working with raster points that I think getting used to this might be a bit daunting.
r/MohoAnimation • u/kkreinn • 17h ago
I bought version 14.4 a while ago, now every time I try to update from the program (Help -> Check For Updates...) a window pops up saying that I'm already updated to version 14.4 (I'm on Windows 10)
r/MohoAnimation • u/Slight_Cheesecake_62 • 18h ago
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Adding pin bone is done by a click right? But it is not working and I don't know why
r/MohoAnimation • u/Mitleid_Frugel • 1d ago
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Found an old clip of mine from a game I worked on back in 2018, using Anime Studio 11 for character animation. Unlike Moho 14, AS11 was pretty hard to work with back then.
r/MohoAnimation • u/ouroboros4breakfast • 1d ago
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First time using Moho 14, was a crash course making this! Some things I’d do differently for sure starting over now, but overall pretty happy with it and a fun project.
r/MohoAnimation • u/Quadro-Toon • 1d ago
i dint test it, but don't think it is good update.
r/MohoAnimation • u/metalflygon08 • 1d ago
r/MohoAnimation • u/Mean-Equal1499 • 1d ago
Hi! I’ve been working on an animation project for years, and I want to use Moho for puppet animation. I draw my characters in Procreate, so if I transfer my Procreate drawings to my computer, can I use them in Moho to make puppet animations? I don’t want to draw on my computer.
r/MohoAnimation • u/Slight_Cheesecake_62 • 2d ago
I want to use the 360-degree rig to create a new side profile rig.


So I got a 360 rig of this character, and I want to make a side profile model out of this without using Smart Bone Dial. I want it to look like this at frame 0
r/MohoAnimation • u/sp_and_limbusFan • 2d ago
I've been using moho for a while, I like to animate South Park stuff mostly, and moho works pretty well for that. But sometimes I want to animate other characters, but I don't know how to make my own rigs using bones (because I animate layer by layer when I'm doing South Park. Which is all the time). And I can't find any public rigs for any character online. So if anyone knows where could I find some, it'll be great.
r/MohoAnimation • u/Fun-animation • 2d ago
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Used bones, particles, text layers and vector tools.
r/MohoAnimation • u/Fun-animation • 2d ago
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My handmade 2D animation.
r/MohoAnimation • u/Slight_Cheesecake_62 • 2d ago
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I don't think smart bone should be moving like this.. Any idea why??I've done so much, and I can't redo it now
r/MohoAnimation • u/kkreinn • 3d ago
r/MohoAnimation • u/WiseRun8660 • 3d ago
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r/MohoAnimation • u/fudel_ • 3d ago
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When i switch into mainline the animation seems glitchy. Why this happen
r/MohoAnimation • u/Great-Crossover • 3d ago
These were some characters I've been wanting to make for a while. I actually forgot they had tails, so I had to add Skiploom and Jumpluff's tails when I was making the turn around animations for them. But at least I remembered Hoppip's tail. I also added spinning animations for Hoppip's leaves and Skiploom's flower. For this picture, I've tried experimenting with the shadow effect.