r/ImperialAssaultTMG • u/KDC1014 • 11d ago
Question about Agenda Missions when using Imperial Commander 2
Im playing my first campaign with Imperial Commander 2 and having a blast so far! I just finished my third mission and the app instructed me to draw a card from the Imperial Mission Deck.
I drew " Breaking Point" as an Imperial side mission. I now have to choose between 'Breaking Point' and 'Into the Unknown' for my next side mission. Assuming I choose Into the Unknown - what happens to the Breaking Point Imperial side mission?
Do I discard it and Does the app receive the reward card Supply Deficit? (If so how do I mark this on the app as Imperial reward cards are not listed in the reward section?)
Do I need to keep Breaking Point as an imperial side mission and eventually play it?
Or Do I just read all Imperial Side Missions as forced Missions and play them as such?
Any help would be much appreciated!
1
u/pepetd 11d ago
My understanding is that the app handles it all in a different way, if the app tells you to pull a imperial mission and then you do a non imperial mission after the fact, then it knows to reward it self something, it does not need to reward itself the specific card, my understanding is that it will add something (perhaps at random)
4
u/cornerbash 11d ago
It’s not clearly documented but I would follow campaign rules and reward the imperials on a skipped agenda mission. Imperial commander doesn’t make use of any reward cards for the imperial other than earning villains.
When failing an agenda with a reward other than a villain, I believe it defaults to the following (pulled from the app after failing such a side mission):
The Threat level of the next mission (and only the next mission) increases by 1. During the Rebel Upgrade stage, the Rebel players can decide to spend 50 credits per hero to prevent this.