r/GeniusInvokationTCG • u/ISRUKRENG • 1d ago
News 7.2 more balance changes Spoiler
Black Serpent Knight: Windcutter
10 -> 12 HP
Passive card draw: Twice per round -> Once per Round
Overloaded: Thunderstrike
Caps at 3 damage -> caps at 2 damage
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u/Busy-Signature-4596 1d ago
Where's my Columbina special NA nerf...
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u/Ash_Starling 1d ago
fr the fact she can deal dendro damage on r2 with no dendro teammates is absurd. plus the other application from her follow up.
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u/Busy-Signature-4596 1d ago
Yeah... and weapons enhancing every single damage instance she has is just too much extra damage
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u/Ash_Starling 1d ago
In tears the first time I realized iansan buffed her follow up. Thats so much bs...
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u/Gold-And-Cheese 1d ago
Are these good balance changes or not idk anymore lol
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u/Free_Damage1084 1d ago
Its def not enough. Columbina untouched hexrei untouched especially mona, flins passive untouched and ineffa talent card still with no limits. The meta will be the same lunar slop, with hexrei waiting in the wings for its eventual nerf
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u/Chillibrew 1d ago
I know, right? Taken in the current context this is like Barbatos drunkenly pissing into the wind
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u/thats_sus2 1d ago
Thank god they’re nerfing that overload card. Won’t stop people from using the Columbina card to double up though
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1d ago
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u/Suspicious-Bell-45 22h ago
Every match I play is against brokenbina. It's so boring playing the same losers who just do the same thing over and over
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u/WinxForceWiz 1d ago edited 1d ago
Okay windcutter nerf is deserved but damn 12 HP straight up, like there are so many underwhelming anemo characters and they decide to actually buff the one they just nerfed without even waiting for some feedback on its performance? Like Windcutter with 1 draw and 10 HP is still so far ahead of Consecrated serpent, but sure let's give him 12 why not after all. Him, Jahoda and Heizou are basically the only viable 2nd char candidates for anemo res these days and this tweak will not change anything at all.
I still think it sucks that both paths of the overloaded transfig have the exact same trigger condition, it's so lame. Every other transfig at least has variety in how you play them or around them, both overloaded transfigs are just the same, opp switches and you gain stuff. Overloaded transfig had potential to be interesting by messing up char order, pulling specific standby characters into active slot and so on, but no we got two bland copy paste effects of getting either 1/3 of a free card or 2 dmg for every swap.