r/BatmanArkham • • 5d ago

Serious Discussion/Question These Two Games Were Released 11 Years Apart

15.3k Upvotes

1.1k comments sorted by

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u/DMBRedx 5d ago

Arkham Knight will likely age like wine for the next 10 years. That game is absolutely gorgeous.

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u/MoistBonfie 5d ago

Honestly the way the games industry is going probably for the next 50 years it will stand with the greats

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u/Other_Beat8859 I love my Poison Ivy figure 5d ago

Yeah. It belongs in the same realm as Red Dead Redemption 2 where it's just hard to see how it can really look much better. The game looks near perfect.

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u/FourtyMichaelMichael 5d ago

My poor horse :(

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u/staebles 5d ago

RDR2 PTSD

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u/IncognitoBombadillo 5d ago

"...Thank you...."

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u/IncognitoBombadillo 5d ago

I had the thought a while ago about how all of the well made games of the last +-10 years are probably going to hold up indefinitely. They look pretty much like real life, and I don't think 100% realism should really be the goal in visuals because having more of an "art style" that everything's in is better and makes it more cohesive. Kinda like how Minecraft looks better than some games that try to look "real".

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u/fondledbydolphins 5d ago

Is the movie equivalent LOTR?

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u/tummbas 5d ago

Blade Runner or 2001 A Space Odyssey

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u/SmashedWorm64 5d ago

It also runs on old hardware. Really makes you wonder wtf developers are doing nowadays.

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u/MrHaxx1 5d ago

Not on release, it most certainly didn't lmao 

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u/bs000 5d ago

did they ever fix the pc version

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u/MrHaxx1 5d ago

Absolutely, it's great now, even on the hardware that it was originally intended to run on. But it took them quite a while.

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u/DudeManBroGuyski 5d ago

Even works great on the Deck

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u/FunnyWalrus 5d ago

They did and it was pretty good

Played it on a shit tier hardware in 2021 and it looked gorgeous, performance was really good too

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u/DonaldTheWall 5d ago

Optimized vs unoptimized engines

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u/TheCookieButter 5d ago

The game was literally broken and unplayable for a month on new hardware (gtx 970) when I bought it. The response was atrocious too. Promised communications went undelivered on their forums and after a month, when it finally became playable, they offered a couple of skins as recompense.

That game is one of the absolute worst examples you could use as competent developers.

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u/TheManWithTheFlan 5d ago

I was going to say I played it at launch on a new 970 and didn't have any issues. But then I remembered I got witcher 3 and Arkham Knight for free with the GPU and probably spent 3 months playing witcher before I started Arkham 😂

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u/Starfire013 5d ago

Yeah, they'd patched it by then. I remember getting a second game for free from Newegg as an apology because Arkham Knight was essentially unplayable on my graphics card at launch, even though it came with my graphics card!

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u/BatmansBurnerAccount 5d ago

To be fair, console players didn’t have any issues outside of the rare crash.

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u/ChapGod 5d ago

PC release was bad. Console release was amazing. So, point still stands.

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u/Overall-Ad-8918 5d ago

I love this because I realize the people making these DUMBASS posts are a bunch of teenager that would have been too young to play Arkham Knight on release and know how much the game was hated, just like Wolverine if not more

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u/Kalbi84 5d ago

The game was only hated because the PC port was broken. Which was then fixed. And the game still ran well on PS4 gen of consoles. So their point still stands. It was way ahead of its time.

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u/Overall-Ad-8918 5d ago

But the Wolverine game runs great on ps5 too. I had no issues in my gameplay.

With Arkham Knight people had complaints about gameplay ( how so many missions required the batmobile to the point it felt shoehorned ) and certain story beats like the Arkham Knight being Jason Todd but swearing to us he would be a brand new character. For the record I loved AK but I remember seeing online how people were trashing the game

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u/Kalbi84 5d ago

Ok but we're talking about Arkham Knight graphics, I don't see your point edit: graphics and the fact that it ran so well back then despite looking so good, WITH the exception of the PC port, which they needed to fix, but works well now

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u/Warm_Month_1309 5d ago

Much of Reddit, and probably social media in general, is teenagers explaining to adults how things used to be.

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u/armhairgeddon 5d ago

On Steam, I was given all of the Arkham games for free, so that wasn't too bad.

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u/KGon32 5d ago

It's just a wet game during the night, it hides alot of deficiencies. It's what guys use to make "ultra realistic mods" for games.

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u/zukos_honor 5d ago

It's a win win for people who like the rainy night aesthetic to begin with

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u/I_travel_ze_world 5d ago

The indoor lighting was even top tier for the time.

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u/M3t4ll0 5d ago

A bloated mess, instead of games.

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u/Afraid-Bass-5684 5d ago

Genuinely think Rocksteady sold their souls to make it look that good cos that was 11 years ago

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u/powerpuffpopcorn 5d ago

The only game i preordered ever.

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u/I-Have-An-Alibi 5d ago

I started playing Gears of War E Day's campaign last night and thought wow I haven't seen a world this phenomal looking since Arkham Knight. One of those games you just stop and look at random things because they look so good.

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u/StopTheMeta2 5d ago

All Arkham games have aged pretty well.

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u/Bspammer 5d ago

Ehh the first one looks a bit rough nowadays. Arkham City onwards still look great though.

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u/AverageAwndray 5d ago

Imo the atmosphere of asylum is still the best

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u/Silver_Scalez 5d ago

Even Asylum looks good still imo.

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u/DMBRedx 5d ago

It has surprisingly cozy atmosphere, doesn't it?

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u/cahir11 5d ago

It's a bit of a shame that it only ever goes viral to dunk on modern AAA graphics though, because it was genuinely a ton of fun to play (outside of the goofy-ass Riddler Batmobile missions). Still one of the best superhero games ever, I think only Arkham City beats it.

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u/Getserious495 5d ago

I think Epic Games was actually surprised how Rocksteady was able to make the UE3 looks as good as it is.

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u/thelionsmouth 5d ago

And for some reason runs 2k on my 2009 i7-880 so idk what kind of sorcery they pulled off

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u/RadiantLindon 5d ago

While completely true, Wolverine still looks great. Graphics are not its problem.

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u/Ducky_Duckxo 5d ago

Arkham Knight is one of those games where the art direction does half the work.
The rain, lighting, reflections and constant darkness make Gotham look incredible, but it’s also impressive how well the character models and animations have held up after 11 years. A lot of newer games technically look better, but don’t have the same visual identity.

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u/el_bentzo 5d ago

It's not like 11 years ago we didnt have animators, lighters, riggers and power computers. It really depends on deadlines, budget and the rendering engine used and like you said art direction. Its not the advancement in technology so much at this point.

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u/knigheht 5d ago

Art direction trumps everything. This is why BOTW looks beautiful even with Nokia graphics.

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u/_Parkertron_ 5d ago

Hell even the WoW classic reboot looks pretty damn good bc of the art style and lighting

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u/PistonPusher2009 Officer Balls 5d ago

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u/[deleted] 5d ago

[removed] — view removed comment

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u/HildredCastaigne 5d ago

There's several reasons, but a big one is just the current development process.

As I've seen somebody else put it, when you release a game you get two things: a released game and a team that is able to release a game. Unfortunately, many studios and publishers don't really value that second one all that much.

So, you get layoffs, churn-and-burn, budgets for retaining employees lower than hiring new employees, and just generally treating anybody who isn't a director as if they're a replaceable cog (and sometimes not even the director is spared). When I worked in the game industry, it always killed me to watch somebody who we had trained up from a junior to a senior walk out that door because management wasn't willing to put in the work to keep them. All that time and experience just wasted (to say nothing about the overall affect on the remaining team).

AAA in North America is basically the worst about it, too. So, whether a team at a AAA studio is able to release a good game is basically down to luck. Did you just so happen to luck into hiring enough of the right people, dodge losing the wrong people, and not get hit by the publisher wanting to do a major pivot at the last moment to chase a trend? Congrats! You've released a good game. Prepare to be laid off or forced to work on a game the studio has no experience regardless.

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u/takechanceees 5d ago

looks very much on par with other realism art styles games like Expedition 33

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u/-H_- Am I stupid? 5d ago

something about how they render hair or faces or post processing is so similar. i can't quite pin it down. i have my gripes with e33 and its art direction but i definitely see where you're coming from

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u/Sunlit_Neko 5d ago

From my eye judging based on appearances it looks like both use old skin and hair tech but pushed to the extreme. A lot of modern games starting with the PS4 and XbOne era implemented newer features like subsurface scattering (light underneath skin) and other techniques that are cutting edge that run in real time (an early example I can think of is Uncharted 4 I think). The thing about things running in real time Vs baked details is that real time effects are currently noisy and fizzly because they are approximated in the same way our eyes have "garbage" data which the GPU (or our brain in our eyes' case) denoises but still results in artefacts. Older baked details don't have this noise and you can compare games like the new Onimusha game which uses old techniques against even games like Resident Evil Requiem which pushes newer tech and see the difference in image noisiness for more "accurate" details.

Like, even E33 isn't completely safe from noisiness because UE5 uses TSR which introduces some noise with particles and camera blocking.

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u/Jastreen 5d ago

E33 have a lot of noise, specially on hair and shadows. Also the mansion is a noisy mess, with the reflections going crazy all over the place (with very high settings)

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u/MemuMan Am I stupid? 5d ago

The thing is that Arkham Knight ha such a strong visual artstyle that it still stands out looking better. Even with more recent games having technically more impressive visuals (textures for example) they still just do not look as good and lifelike. Because Arkham Knight has such an established and strong look it makes the world more immersive which makes the actual characters more believable and lifelike as well.

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u/Adipay 5d ago

But E33 runs a lot worse than Arkham Knight

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u/up766570 Am I stupid? 5d ago

To be fair, comparing anything to E33 is probably unfair, that game is fucking gorgeous

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u/kanjibestwaifu 5d ago

To me: E33's real advantage is having realism mixed with a distinctive art direction.

The use of paint is obviously central to the games themes, but even if it wasn't it's such a good stylistic choice.

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u/up766570 Am I stupid? 5d ago

Each zone having its own strong visual identity as well, is fantastic

I was 50/50 on the game right up until the Flying Waters, that single area blew me away.

With the context of how the world came about, as the product of a child's imagination making a fantasy world to go on adventures with his stuffed toy and dog the paint, musical instruments everywhere, nonsense geography, and the steampunk/fantasy adjacent vibes are exquisite environmental story telling and just a phenomenally strong design language

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u/lightsworn55 5d ago

Its much MUCH easier to make a game look gorgeous when its mostly linear with limited animation work in and out of combat. Arkham knight is several orders of magnitude more complex

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u/lightsworn55 5d ago

Youre comparing a linear turn based RPG to an open world action game

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u/takechanceees 5d ago

okay…Cyberpunk 2077, TLOU2, RDR2, Horizon, Dead Space Remake. There is no way you’re about to sit here and say games made in previous years weren’t gorgeous

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u/CFE_Riannon 5d ago

Was about to say, pretty much all of those titles are over 5 years old lol

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u/yourethevictim 5d ago

Those are old games except the Dead Space Remake.

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u/TwevOWNED 5d ago

Games set at night in the rain are overpowered in terms of how people perceive quality.

Compare this to when Gotham has the spores all over and it will start looking its age.

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u/Tortahegeszto 5d ago

We had the technology to make bread as healthy and tasty as possible for hundreds of years, yet shitty toast "bread" sells in volume. Why would games be different?

Also Arkham Knight on release was such a technical dumpster fire, it was pulled from stores, refunded and then had a re-launch.

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u/UncleFunkus 5d ago

what is this eternal bread you speak of

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u/TheFrigal 5d ago

I think the main problem with new graphics is that they want to "show off" while older games tried to hide blurry/bad graphics with atmosphere and style.

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u/S1ayer 5d ago

Maybe it's a lighting thing? Baked vs dynamic? Also there's no daytime in Arkham Knight.

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u/TrainedGalaxy69 Alsume Inmate 5d ago

The closest thing to daytime was when you played as Gordon and visited Panessa Studios. I believe the sky looked like early morning around there.

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u/AggressiveCoffee990 5d ago

Also Nightwings DLC takes place during the day though its like a very overcast weather with diffused lighting

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u/crocabearamoose 5d ago

Wolverine is genuinely a really good looking game. Just bad lighting and an alternate suit that’s too bright imo.

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u/Fern-ando 5d ago

Is really dumb how it still takes just one night when is impossible to beat the game 100% while watching the cutscenes in under 8 hours.

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u/DeadeyeJhung 5d ago

it's Gotham, they only have 6 hours of daytime
per week

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u/CesarGameBoy Women :>. 5d ago edited 5d ago

This is something I’ve noticed. There’s no style anymore. It tries so hard to look realistic, that it forgets to actually look cool. Even games from the PS3/360 I personally feel look better. Not because of the graphics, but the style~ that they had:

Like sure. Wolverine technically looks better than Metal Gear Rising: Revengeance. But there isn’t any flavor or edge to it! It’s so basic and boring for what should’ve been a badass set piece!

Art Style > Graphics.

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u/reverandglass 5d ago

I clicked the link before reading the end of the comment and saw, "Oh, that's MGS RISING and some thing with a giant robot dude."
I didn't even see Wolverine until I read on.

I 100% agree, the uniqueness and creativity is being lost in the pursuit of realism.

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u/melancholanie 5d ago

the Jurassic Park solution, if you will.

technology wasn't quite where they wanted it to be but if we make it dark and rainy we can get away with a lot

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u/Rysterc 5d ago

This is the origin of the silent Hill 1 fog. To prevent the player from seeing a limited render distance and unrendered scenery they added fog and it also had the added effect of adding spooky ambiance which is why 1 and 2 are loved and as graphics evolved they kinda just stopped using the fog

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u/StaceyTheStaceExplrr 5d ago

now they hide lack of atmosphere and style and the inefficient code with blur

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u/PhriendlyPhantom 5d ago

They just smear everything with DLSS/FSR so much that nothing looks sharp even stuff 5ft away from your character

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u/butt_shrecker 5d ago

In this case I think its just that the existing IP doesn't lend itself well to a AAA game. Wolverine just an invincible guy who cut people with his claws. That doesn't present many cinematic opportunities other than him cutting stuff with his claws.

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u/XSCONE 5d ago

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u/Purrceptron 5d ago

I can hear the music

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u/Ren575 5d ago

Bad game, no green in sight

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u/EmperorOfAllCats 5d ago

Because 6 bce was the era of piss filter, which is applied correctly here.

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u/Silent-Parts 5d ago

It was the Mexican era

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u/TowerOfSolitude 5d ago

Ha, this is the first time I see this meme outside of the Dark Souls 2 subreddit.

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u/Extra_Razzmatazz_212 5d ago

Ds2 has weird ways of escaping into the broadwr internet

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u/BrickBuster2552 5d ago

The actual ocean in Dark Souls 2 does NOT look like that. The tiling is really obvious in game. 

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u/Xineseman 5d ago

BAK with UE3 can top games with UE5. Is a shame the current state of Rocksteady.....

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u/breakitbilly 5d ago

Honestly doesn't that say more about Epic Games than anything?

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u/AvilettaLuxe 5d ago

UE5 is a great engine

B:AK had dedicated team of developers, meanwhile nowadays most of studios working on UE5 projects is employing contracting people for 12-18 months at a time to avoid paying raises and bonuses

That, and that executives got greedier than ever, they want game released, and they want it now, no matter how many shortcuts devs will take

We have really good games on UE5, Satisfactory, Split Fiction, The Finals, Hellblade II, Everspace 2... It's mostly AAA slop that uses too many of ready solutions from UE5

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u/SPECTRE_75 5d ago

Yoo Satisfactory is UE5? Wow that game's a banger, I'm currently getting super into it

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u/AvilettaLuxe 5d ago

See? When done well people don't even notice it's UE5 underneath

But yeah, it's amazing, but I spent way too much time in it

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u/DarkyErinyes 5d ago

It was originally on UE4 but they upgraded the engine from 4 to 5 during development eventually ( this was back in 2023 iirc ) which in and off itself is a huge development task. I think they've done a pretty damn good job in terms of optimization with it too - ran almost flawlessly when I did a run last year. I was pretty happy with the end result.

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u/Agitated_Composer_11 5d ago

The Coalition really cooked with Gears E-Day. I think it looks amazing on UE5, but they have some optimization to do. I’m calling it: Gears E-Day 2 will be the BAK of UE5

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u/nobodyamazin 5d ago

Early xbox one and ps4 era games had so much visual sauce: arkham knight, assassins creed unity, dead rising 3, the witcher 3, infamous second son, Star Wars Battlefront, mgsv, the order 1886, all master classes in art direction mixed with realism

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u/QuackersTheSquishy 5d ago

Infamous and MGSV get slept on outside of their own communties when ut comes to just how good they looked for the time. Infamous after its ps4 pro upgrade STILL looks AAA, and MGSV while showing its age now can run on most mobile phones through things like gamenative. Mgsv as a PHONE game is subsequently making it impressive all over again

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u/interfluxdeux 5d ago

Plus, Ryse: Son of Rome. One  of the best-looking games of that generation, and still holds up well today.

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u/Efficient_Sound_2525 5d ago

Not a completly fair comparison but as I said on other posts before. Would wolverine also playing at night with rain, it would automatically look more realistic. Put batman in a well lit room and it would instantly look worse. It is a weird effect that virtual stuff at night and rain looks more realistic for us.

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u/TheBacklogGamer 5d ago

This is correct. It's the rain, and the devs have even said that. The rain and lighting setting allowed for them to really make the game look better than most games at the time, and even stand up to now. Don't get me wrong, they had some incredible rain graphics, but, once you figure that out, it really adds to the realism. If you take out the rain, it doesn't look nearly as good (still good, Arkham Knight is an incredible game.)

Also, Batman's suit is less fabric and more armor. That is much easier to look realistic than fabric. I would say fabric textures have come a LONG way in the last 10 years. Wolverine's suit is more fabric-y with very detailed textures.

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u/SchwiftyBabyLegs 5d ago

It's weird seeing how lifelike Batman is still. Wolverine is so much newer, they even used a real actor for it, and yet a lot of times you see him looking stiff and lifeless. I never had that thought in any of the Arkham games tbh

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u/Acrobatic_Tap3265 5d ago

True, also Batman is less expressive in general and still looks more life like

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u/LordMohid 5d ago

Ya’ll are quick to forget the disastrous launch of Arkham Knight lol.

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u/Numpteez_ Arkham Origins 5d ago

Only on pc

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u/dungleploop 5d ago

runs like shit on console to this day too

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u/Only-Daikon-4836 5d ago

Me seeing what rocksteady was and what it has become today

Processing img 72hb9wltg0uh1...

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u/Alex_The_Whovian 5d ago edited 5d ago

Are you implying that Suicide Squad: Kill the Justice League wasn't a masterpiece?

oh god the microtransactions, they still hurt

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u/Only-Daikon-4836 5d ago

Are you kidding me , you never admit the existence of that game , EVER

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u/Lemmeadem1 5d ago

I don't like that kinda tawlk...

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u/Licht-Umbra 5d ago

Hawk?

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u/Due_Art2971 5d ago

Hawk tuah on that thang

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u/saladLO 5d ago

to be fair suicide squad does look really good from the little I remember from it. I remember their faces looking really really good. Unlike Wolverine...

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u/MadHiggins 5d ago

thinking about this makes me feel bad in real life. it's like finding out a good friend has been talking about you behind your back. makes you long for the days when they were "good" but now you've been betrayed by something you thought would always be there for you

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u/NegativeApartment801 5d ago

I think I read somewhere that Rocksteady heavily modified UE3 to do things it wasn't originally designed to do. Probably why it didn't look like any other UE3 game and looks better than some newer UE games?

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u/Hobbes______ 5d ago

This idea that UE games all look the same is nuts. UE games that use the basic shit with no art direction all look the same. There is nothing inherent in UE that causes games to look a particular way anymore than any other engine... Except maybe for the ease of use in getting things going which causes lazy developers to stop at that point and consider it "good enough" because they want to create a product instead of art.

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u/Specific-Swim-4507 5d ago

Wearing the Deadpool and Wolverine suit in Wolverine but not a sillier suit in Batman to make our point, are we

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u/DURANDURANINVISIBLE 5d ago

I can forgive a graphically poor game IF the gameplay is actually entertaining

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u/cheesepicklesauce 4d ago

Still makes you wonder where the $300m budget went

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u/CharmingAttention731 4d ago

Ahhh money laundering. Probably a 10 mil game lmfao

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u/CharmingAttention731 4d ago

Their pockets.

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u/Living_Inferno_5073 4d ago

Bonus for the CEO to buy a yacht

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u/Tuliao_da_Massa 4d ago

It's not graphics, it's poor art direction.

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u/JinxTheMynx 5d ago

Tbf Batman would probably look a little silly if he were dry in a bright ass room too

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u/takechanceees 5d ago

It’s just an art style difference?

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u/Manerfish 5d ago edited 5d ago

baked lighting probably plays a role. Tho I imagine wolverine could have used it too.

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u/Fudw_The_NPC 5d ago

baked lighting ROLES !! i know it takes a long time for devolpers to implement in game compared to the new tech which make it so so easier to implement lighting and shadows, however baked lighting looks so good compared to raytracing and for a fraction of the performance impact.

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u/Manerfish 5d ago

biggest drawback is that it's not dynamic, but that's fine for something like arkham knight which is set always at night.

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u/Pardybro911 5d ago

Isn’t Wolverine like all in game cutscenes too? Arkham games always looks great but they also had specific cut scenes between loadings at times whereas Wolverine is all rendered in game

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u/Current_Beyond 5d ago

Almost every cutscene in Arkham Knight is in-game too. Including the one shown in this post.

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u/AllMightySkeletor 5d ago

Supernova vs dying ant.

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u/burnerburnersss 5d ago

One of them is a fucking pre render

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u/AStupidFuckingHorse 5d ago

Don't think using an alternate costume for Wolverine is fair for the comparison. But these scenes are completely different in terms of composition. One is in a bright office and the other is drenched in rain and shadow. Wolverine still looks amazing, just not in this scene

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u/Falling_Up_The_Movie 5d ago

It being dark and wet makes batman look better than it is. It‘s graphics trickery

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u/ReadyForShenanigans 5d ago

All computer graphics are trickery.

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u/Atilla-The-Hon yeah...i'm Man 5d ago

Lighting, visual effects and art style choices can do wonders. Arkham series in general nailed it.

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u/FoundationAncient486 5d ago

Why have the hardware requirements gone up so much when the graphics don’t look all that much better

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u/GangsterMango 5d ago

older games used to have baked in details "shadows, lights, etc" and it made games run smoother
now most of those details are running real time calculations even for static scenes that doesn't have Day and night cycles putting more stress and work on the GPU and CPU.

baking details takes a lot of time and many games released lately are "done" very close to the release date.
that's why there's tons of issues that get fixed years after release.

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u/wew_lad- 5d ago

yes finally someone who mentions that. realtime lighting, while easier, does make everything look more "flat"

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u/GangsterMango 5d ago

correct, also "realism" is often boring and flat.
you can look at puddles reflections and get wow'd but eventually will just overlook it
actual art direction with handcrafted lights, shadows and ambient light mood, fog, etc age well but also look way way better
but unfortunately it takes a lot of time and skill "which is rarely retained due to constant layoffs"

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u/KGon32 5d ago

Wolverine looks substantially better than Arkan Night.

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u/Z0idberg_MD 5d ago

I feel like everyone’s so infatuated with lighting and volume metric effects. They certainly make things look better but not that much better. I’d rather have crystal clean visuals and frame rates and be able to see what is actually going on on screen.

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u/Separate_Path_7729 Two Guns bitch! 5d ago

Because graphics have basically peaked and much more goes into uncanny valley so the depth remains similar but breadth and environmental physics have gone up as well as fov, for example arkham knight and city were chosen to be in specific weather conditions for the vibe and to be less straining on systems by limiting depth of field for rendering while games with similar scale are now more often in sunnier and less inclement weather is utilized for depth of field, another thing that has cut down for this reason is fog.

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u/Phantom_Crush 5d ago

Because they gotta keep selling you shit. Don't think for one second that isn't the plan at all times

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u/Bob_the_peasant 5d ago

Hey let’s not forget Arkham Knight launched as such a disaster on PC they ended up including the entire rest of the series as an apology

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u/Specialist-Draw7229 5d ago

Arkham is stylistically better but this post really shows off the insane level of fidelity possible with today’s engines. Wolverine looks fantastic if all you see is this clip.

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u/Chemical-Time-9143 5d ago

The upside to the Wolverine game is that it's made by Insomniac Games.

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u/Callumari13 5d ago

I don't see the problem? They both look good? 

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u/LongShelter8213 5d ago edited 4d ago

Yeah this is kinda the racing game argument if you make the older game dark with rain so u could hide the graphics kinda so it looks better then it is

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u/Western-Net-7604 5d ago

It looks like Wolverine came out 11 years before Batman.

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u/KennethDLT98 5d ago

Looks good. Both.

What’s the comparison? You say serious discussion, but what’s the discussion?

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u/WetDehydratedWater 4d ago

Why would wolverine have mechanical self constructing armor?

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u/SilpheedS_S 4d ago

I think the game sucks donkey balls and even I am tired of this low effort "bad game is bad mkay" posts

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u/Adventurous-Sail-354 3d ago

I thought this was a graphical comparison tbh, batman looks more detailed

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u/Whysong823 R.I.P Skedetcher 5d ago edited 5d ago

I know it’s popular to hate on Wolverine right now, but you just can’t compare these scenes. One is at night in the rain while the other is indoors with harsh direct overhead lighting. Obviously the former is going to look better.

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u/ChrisXDXL 5d ago

Arkham Knight is the exception not the norm.

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u/TheHudIsUp 5d ago

Why are using the default skin for one and an alternative costume for another

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u/DannyDanishDan 5d ago

Why/how is there so many actual posts about the game lately

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u/ripyourlungsdave 5d ago

Arkham Knight was also completely broken on the release. So they may have bit off a bit more than they could chew.

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u/MaterialPace8831 5d ago

I mean, Wolverine doesn't need a suit like Batman where he needs all of this flexible armor plating.

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u/Classic_Standard_963 5d ago

Arkham series is a masterpiece.

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u/pris0ner__ 5d ago

the thing here isn't about better or worse graphics, it mainly comes down to the lighting and how the lighting interacts with the texture of the costume. It also doesn't help that this isn't the default costume Wolverine is meant to be wearing in this cutscene, it's the one from DP 3 (but ofc yeah every suit should look good but just something to be pointed out). Another thing is there these are 2 completely different tones and artstyles being compared here as well. Also, I feel like this isn't an example of Wolverine looking bad at all (it doesn't), it's more that Rocksteady performed some kind of black magic with Arkham Knight, making it one of the most gorgoeus games of all time that's really stood the test of those 11 years.

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u/NotAPie 5d ago

Rocksteady did black magic on my console to have it do all that and no one can convince me otherwise.

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u/Inevitable_Sector778 5d ago

I love the Arkham games and especially Arkham Knight still looks fantastic. But this is no reason dragging other games down. Wolverine was target of a completely overdone hate campaign with misinformation on every corner. The game has its problems but presentation & graphics are definitly not one of them.

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u/[deleted] 5d ago

[removed] — view removed comment

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u/Darkness_Slayerr 4d ago

Exactly. Wolverine has a lot of problems but graphics and art direction ain't one of them, it looks stunning.

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u/TheAutismo4491 Exposed Payload in Need of a Power Winch 5d ago

Every clip I've seen of Wolverine just looks sauceless. It looks like that Avengers game that came out a while ago, and that isn't a compliment. I swear, game devs have decided that photorealism is the only way to make AAA games, but realism and insane textures don't mean shit if your game is boring to look at.

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u/Ultimate_Shitlord 5d ago

Art direction matters far more. Valheim manages to be beautiful a lot of the time and... I mean, look at it. Photorealism isn't the reason. (It's probably 80% great lighting)

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u/cherry_chocolate_ 5d ago edited 5d ago

It’s “easier” because instead of having an art director make decisions, you just tell all your artists to follow a single playbook of making everything to a standard.

I think the “gamers want good graphics” concept got stuck in gaming executives heads hard. People really cared about their ps2 looking insanely better than their ps1. People stood in line and talked about it. But how many people who were in line for the ps5 were talking about the same thing? Certainly not to the same degree.

People look at indie games and say they have great graphics but they actually just have an art style.

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u/TurnipHonest4037 5d ago

It's the effect of even lighting, it's like how different the snyder justice league looks compared to the whedon version

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u/Sodacan259 5d ago

Honestly these are mostly just two different styles.

From a technical perspective the Wolverine skin and facial hair looks more realistic.

The only real leaps in graphics tech in the past decade is raytracing and neither of these showcase that.

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u/tommyland666 5d ago

One of them is in-game and the other is a pre-rendered cut scene.
This is not a fair comparison in any way.

The art style of Batman is fucking fantastic though.

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u/KiwiKal 5d ago

Ok, but one is a cinematic and the other is the native game engine.

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u/MasterCrep 5d ago

tbf, the batman scene is at nighttime and the wolverine one doesn't look bad either

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u/DanFarrell98 5d ago

Yep ok both look great

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u/JSHURR 5d ago

Arkham knight had lower resolution textures if you want to get technical

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u/Straight-Heat1511 3d ago

Bottom scene has one batman

Top scene has 2 batman kissing

Wolverine wins

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u/Accomplished_Ad8737 5d ago

Isn’t it about the bites? The human eye can only process so many bites but the jump between the generations in terms of graphics was so big between say the ps1 and the ps4 that the ps5 doesn’t show the same progress.

I would say that it’s more about the scale of games than the graphics anymore. It used to be more apparent, halo ce and halo 2 is one example of the graphics improving drastically in a period of time but the difference between newer games in the same series than the graphics haven’t improved THAT much.

But that’s just me speculating.

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u/lukealdrey 5d ago

I think its just the poor art direction and mediocre lightning. I can play arkham knight at 1080p 30 fps with blurry visuals (ps4 version) and it would still be more visually interesting than Wolverine

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u/Accomplished_Ad8737 5d ago

Sure but it’s also makes sense that a dark game as Arkham easily hides some obvious mistakes which a game like Wolverine cannot. I’m not defending Wolverine but a dark color pallet is easier to work with.

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u/stoic_spaghetti 5d ago

"a game like Wolverine cannot"

That's exactly what great art direction is supposed to do, is overcome the "cannot"

You can't just wave your hand and say, "well it makes sense in Batman because it's rainy and gloomy" — a good art director will create the best, most sensible conditions for the most impactful presentation possible.

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u/PerspectiveNew3375 5d ago

Yes, humans can only see at 5 frames per second which is why we should be using power point and not playing games

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u/kalapek 5d ago

Yeah but one of them cost 300 milion us doll hairs

The other is batman

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u/Ok-Blueberry-1412 5d ago

That's not even fair. Arkham Knight is the best superhero game ever made.

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u/ThomsYorkieBars 5d ago

It's not even the best Arkham game

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u/Ok-Blueberry-1412 5d ago

to me it is, by far. and it's the most "Feature complete" and the best open world superhero game ever made. if youre not into open world stuff, then I can understand why it's not the best.

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u/Flippy042 5d ago

City is definitely better. Knight looks absolutely incredible to this day, but it loses points for the batmobile sections (which unfortunately occupy a lot of the game) and the lackluster plot.

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u/BrunesOvrBrauns 5d ago

Wait people dislike driving in Knight? I loved those parts and how much of the environment was destructible.

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u/AceTheProtogen 5d ago

The driving was fun imo but the tank combat sections were a bit eh

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u/Hunter_fu 5d ago

Citys plot is garbage, its literally just a fetch quest.

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u/shayed154 Custom (Nothing Inappropriate) 5d ago

Hey now

There's also a cheap bait and switch that reveals Ras was behind Arkham City and Hugo Strange is just an idiot

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u/Fares26597 5d ago

If your point is that Arkham Knight looks better from a technical standpoint, it doesn't . You just like the artistic direction of that scene better than the one you selected for Wolverine

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u/FukkingDeathMental 5d ago

Now post a video of Arkham Knight's PC version on release.

And how much stupid shit is in that game.

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u/NaziPunksFkOff 5d ago

WOLVERINE BAD

UPVOTES TO THE LEFT

I'm so tired of seeing this game on my front page in every subreddit I'm a part of. Why is "haha I hate this one thing so much!" an actual personality?

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u/diego-st 5d ago

Sorry main character, we will try to make your front page better next time.

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