The videogame market is much bigger now, though. Only two snes games broke 10 million units sold, both mario games, with one just over 10m, and one just over 20m. Now popular indie games crush those kinds of numbers. COD , elden ring, and cyberpunk hit 30m. GTA V did 200 million. It's a small miracle that AAA games have held at $60, don't get me wrong, but not it's not like studios have been taking huge relative losses by pricing them that way.
The price increase would be fine if everything else wasn't so intensely monetized. GTA 5 has microtransactions, a subscription service, has re-released itself (multiple times?) etc. And its not even that unusual
Its a bit different to how we got games as kids only on birthdays and christmas, but then you got the whole game
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u/gillers1986 10h ago
The people going crazy about GTA6 pricing. AAA SNES games when adjusted for inflation were over $120 with much smaller production budgets.