r/KerbalSpaceProgram • • Apr 07 '26

KSP 1 Meta April 5th 2026: Highest concurrent player count since 1.0 release [SteamDB]

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5.4k Upvotes

Welcome in new players, welcome back long-timers, and Godspeed, Artemis II.

[Kerbal Space Program, SteamDB, 4/6/2026. https://steamdb.info/app/220200/charts/#12y\]

r/KerbalSpaceProgram • • Apr 07 '26

KSP 1 Meta Kerbal Space Program searches are up A TON as of late, breathing new life into the community.

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3.6k Upvotes

LETS GO KSP!!

r/KerbalSpaceProgram • • Oct 31 '24

KSP 1 Meta KSA | The KSP Replacement from RocketWerkz | Seamless Movement and Terrain

5.6k Upvotes

r/KerbalSpaceProgram • • Mar 23 '26

KSP 2 Meta It’s been two years since I last played KSP 2

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1.5k Upvotes

I’ve heard some good things about the “Redux” mod. Is it worth checking out?

r/KerbalSpaceProgram • • Apr 17 '26

KSP 1 Meta PSA: You can complete the docking contract "ON" Kerbin

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3.1k Upvotes

Simply make two... interesting vehicles that can roll around right off the runway and dock them

r/KerbalSpaceProgram • • Jun 04 '25

KSP 1 Meta End of an Era

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1.9k Upvotes

If you haven't already downloaded a backup copy of the game make sure to fill out a support ticket, This support ticket method of accessing your purchase is probably not going to last long at all. Just a way for the private equity firm to say they did their due diligence before officially shuttering Private Division

r/KerbalSpaceProgram • • Dec 03 '24

KSP 2 Meta Nice one Steam, funny joke

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4.1k Upvotes

r/KerbalSpaceProgram • • May 03 '24

KSP 2 Meta Just greed

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3.0k Upvotes

r/KerbalSpaceProgram • • Mar 24 '26

KSP 1 Meta The duality of KSP players

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2.9k Upvotes

r/KerbalSpaceProgram • • May 05 '22

Meta Playing KSP in high school inspired me to pursue a degree in aerospace engineering. TODAY I GOT IT!!

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10.7k Upvotes

r/KerbalSpaceProgram • • May 24 '24

KSP 2 Meta "Doomed from the start" - KSP2 Development History FINALLY Revealed

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1.5k Upvotes

r/KerbalSpaceProgram • • May 11 '24

KSP 2 Meta Give it up for week 3 of Radio Silence!

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2.6k Upvotes

r/KerbalSpaceProgram • • Jul 21 '24

KSP 1 Meta Paid mods is a clear step in the wrong direction for the KSP Community

1.8k Upvotes

Hi - I'm going to keep this short, and hope to create some productive discussion in case this hasn't happened yet. For context, I am writing this after reading about a new reentry effect mod that may come out in Patreon early access before public release.

There is no question KSP wouldn't be anywhere where it is today if not for its community, and mods and modders deserve a big portion of the credit - new gameplay and QOL mechanics, and visual effects have kept the game fresh over the years.

A number of modders put a lot of work on their mods and it is not unfair to say they deserve to be compensated for it. Blackrak has given the community, completely for free, some top-tier quality mods, so his decision to paywall some of his most recent work during an early-access stage seems justifiable, if not fair.

Given how profitable "selling" mods in early access seems be, however, it should clearly raise the question regarding what early access means, and how creators can decide to extend their development time to make as much money as they can.

I think we're walking down a road where more and more mods in the future will be paywalled into some kind of never-ending early access stage, and the community will be the biggest loser.

Cheers,
FB

r/KerbalSpaceProgram • • May 04 '24

KSP 2 Meta I think this is a new low for the steam page...

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2.2k Upvotes

Even when the game launched in it's half functional state, I don't recall the reviews ever getting to 'overwhelmingly negative'.

r/KerbalSpaceProgram • • Apr 26 '26

KSP 2 Meta New KSP2 Redux beta and its “Project Shakespeare” allows some KSP1 parts mod to work in KSP2

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795 Upvotes

r/KerbalSpaceProgram • • May 31 '24

KSP 2 Meta According to IGN, T2 is in discussions to sell the Kerbal Space Program IP, possibly to Paradox Interactive.

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1.7k Upvotes

r/KerbalSpaceProgram • • Feb 02 '26

KSP 2 Meta RETRIBUTION!

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1.3k Upvotes

r/KerbalSpaceProgram • • Nov 01 '24

KSP 2 Meta Happy 6 month anniversary to the "We're still hard at work on KSP2" tweet 🏅

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2.6k Upvotes

r/KerbalSpaceProgram • • Jul 24 '24

KSP 2 Meta KSP2 has hit Mostly Negative reviews on Steam

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2.1k Upvotes

r/KerbalSpaceProgram • • Aug 19 '25

KSP 2 Meta Today is 6 years ago since KSP2 was announced with the best ever game trailer - If only they were as competent at making the game as making the trailer

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1.5k Upvotes

r/KerbalSpaceProgram • • Jul 05 '24

KSP 2 Meta Kerbal Space Program 2 is dead. Now what?

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1.4k Upvotes

r/KerbalSpaceProgram • • May 20 '23

Meta Prediction: KSP2 player numbers will touch double digits before the next patch drops.

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1.8k Upvotes

r/KerbalSpaceProgram • • Jun 06 '25

KSP 1 Meta KSA | Seamless Planetary Terrain Update

2.0k Upvotes

About Seven months ago we announced our "KSP Killer" here on the subreddit:
https://www.reddit.com/r/KerbalSpaceProgram/comments/1gg5106/ksa_the_ksp_replacement_from_rocketwerkz_seamless/

I thought it was worth showing a video of progress. Worth noting this video shows off only the terrain, and this was captured real-time in the game with all the simulation for the solar system and vehicles happening. I would argue this progress, compared to say KSP2, comes from approaching the problems of the game from first principles, and having an engineering first philosophy. The task is not easy, but it is made easier by listening and supporting the engineers doing the work.

We use a technique we call "spherical billboarding", along with a lot of other innovations in our own custom framework called BRUTAL.

A huge thank you to the community, and especially those in the community we have been able to hire at the studio to start bringing this game to life. A very special shout-out to Felipe Falange, the creator of KSP originally - who we are privileged to work with. Watching his work has inspired my own programming. Jamie, Linx, Blackrack, Stefan, and countless others and RW employees... it makes me a little emotional when I boot up the game and see how much progress has been made.

Content creators are welcome to use the video without attribution, and a higher definition of the video at 60 FPS is available at https://drive.google.com/file/d/1bb6F98k1nTESsR0I3YJJDuRwZWC-q9E8/view?usp=drive_link

I'll be around as always to answer questions. Please remember though, I didn't do all this work so don't give me credit. This amazing progress comes from the team members themselves, many of whom are members of this community here. Incredible, world class, talent.

r/KerbalSpaceProgram • • Sep 03 '24

KSP 2 Meta So... Concord Can Fully Refund the entire playerbase and Shut Down.. but KSP2 remains in the Store with no Developer And False Advertising?

2.2k Upvotes

Playstation fully refunding all concord buyers and shutting it down Sep. 6th.

KSP2 is now going on 2+ months of a studio layoff, no news about development, no news about IP purchase, nothing. It is still listed on the steam store as "early access" and "in development" with a roadmap.

KSP2 is not in development, and is not being worked on, so why the fuck is it still listed as Early Access? Why is it even in the fucking store?

Concord has been out less than 3 weeks and playstation had the actual courage to give refunds and shut it down, but KSP2 literally lies about it's development and shuts down the studio but I can't get a refund for it?

r/KerbalSpaceProgram • • Apr 21 '26

KSP 2 Meta Just a reminder to give KSP2 REDUX a try, if you already own KSP2 anyway.

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624 Upvotes

Public Beta is already out. Tons of performance improvements, bug fixes, new parts, QoL, Better Visuals. And its still in active development. Upcoming: New Engines and fuel tanks, ISRU, Modding SDK